Street Fighter X Tekken
Posted on Mar 18, 2012 under PS3, Xbox 360 | No Comment
Capcom is not a new name again for affairs crossover. A number of crossover has been done many times, of which likely to be fought like Capcom vs. SNK, up to a never seen before like Tatsunoko vs. Capcom. Of the scope that just Street Fighter, Capcom until which includes the whole. The company seems to really enjoy it, even until it finally occurred Yoshinori Ono (Capcom) and Katsuhiro Harada (Namco) to bring its own fighters from Street Fighter and Tekken in new fighting game.
Street Fighter and Tekken, both are fighting a very different game to the characteristics of each, also with different mass base. While there are many gamers who enjoy both, can not be denied their existence is also the case that only go into one of two favorite games of this fighting gamers. That’s what makes the collaboration of these two games seem quite difficult, or even practically impossible to do. Given this, Capcom and Namco also agreed to create two different games in order to satisfy expectations of the fanbase. While Street Fighter Tekken X in preparation for launch later by Namco, Street Fighter X Tekken came first and was able to try fans Street Fighter now.
Like the Street Fighter IV and a variety of updates that came in his last few years, Street Fighter X Tekken is a 3D fighting game that is played bergrafis with 2D gameplay typical of Street Fighter. It is very natural for Ryu, Ken, Chun-Li, and his friends, but it is something completely new for Jin, Kazuya, and the warriors of The King of Iron Fist Tournament. Jin and his fighter Tekken who had been playing with the system you can sidestep and combos that take advantage of bounce now can only be played in a conventional manner Street Fighter. Is it possible that both sides could fight it worth it?
Although quite impressed as’ just another Street Fighter game ‘for some gamers, Street Fighter X Tekken is not a bad development. Capcom has adapted the best fighter Tekken with the original 2D nature it is less profitable enough. Commonly used projectile attack player Street Fighter is not entirely a problem for the characters of Tekken here. In lieu of the mechanism sidestep that is not possible in this game, they were able to anticipate and to shorten the distance to the Hadouken move is evasive like a roll in The King of Fighters (example: Kazuya’s Mist Step). In addition, attack projectile was held also by some of the characters of Tekken, for example, Raven who could throw a shuriken or a genie that can issue such a ball of energy. As in the original game itself, the stronghold of Tekken ever possible the essence of the game that emphasizes the combo and a series of moves list for more than Ryu and his team of Street Fighter as its own peculiarities. So, to say the characters of Tekken is adjusted appropriately according to the rules of the game Street Fighter.
Not only maintain the aspect that has become typical of both sides, Capcom also added a new system for this game. The game is packed with gameplay rules tag 2-on-2 that allows you enough to kill any of the characters to win a round it, which makes it more memorable like Tekken Tag Tournament 2 than Marvel vs. Capcom 3. By adapting this kind of gameplay, a new system you also need to explore in order to control the way the fight.
While preserving the health of both characters are taken, you can switch characters and a variety of combos with both. There launchers such as the MvC3 for throwing the opponent into the air and continue with the combo of the character of a partner, Super Arts as final as in SFIV, EX Special Moves which is a power-up of the regular attack, and a number of mechanisms that utilize a combination of tags. As Tag Assault in Tekken Tag Tournament 2, Street Fighter X Tekken also introduces a feature called Cross Assault where both tag you can make your attacks simultaneously with the moving one of them. In addition to the Cross Assault, there are also Cross Arts is more like Super Arts with both characters at once. Different Assault Cross and the Cross of Arts which is more offensive, you can use the Cross Cancel to conduct counter to the insistence combo opponents. While there are several mechanisms that can be done freely, a number of specific mechanisms can only be done by consuming Cross Gauge.
Street Fighter X Tekken also introduced a new feature called Pandora Mode can be activated in conditions of health below 25%. At first glance, Pandora Mode might just remind you of the role of X-Factor in MvC3 where the damage your attack will be increased. The difference, Pandora Mode works by risking a very high risk and have a chance to make a cash even less if you fail to kill the opponent in a given duration. Instead of giving advantages to be exploited, this feature is even too risky to use, especially when facing an opponent who can anticipate a fellow player. Besides being a mechanism that is implemented in it, Pandora is also the struggle between the characters in the story of this game.
In addition to Pandora, the Street Fighter X Tekken also introduced Gem System as one of the key mechanisms. You can put up some gems as well as to provide benefits in the midst of the fight. Each of gem that is divided into Boost Gems and Gems Assist can be activated by certain conditions. There can be active after you several times to do something, and there is also a new one will be active through certain other conditions. This feature allows each player to be creative to make a more unique style of play with each other.
The quality of graphics in Street Fighter X Tekken was not much different from the visualization that has been popularized since Capcom Street Fighter IV. Whiz-whiz Tekken still looking good with his trademark, although this time it is presented in the design view is in line with Street Fighter. Some of the stage was packed with a unique take part include the stage is taken from other Capcom games like Dino Crisis and the Lost Planet, although these variants actually looks futuristic and less fit to bring together characters from both sides. In addition, a number of stages is also there which is divided into sections such as Mortal Kombat or Tekken itself, in order to provide a more dynamic feel of the fight. Regardless of the quality of in-game which is quite satisfactory, the lack of cutscene duration of the opening and closing character back story seems a little disappointing.
Even this game offers a choice of character dialogue in Japanese and English, which became one of the values plus a fairly appreciated by fans. Unfortunately, the choice of music that is played on a stage mediocre sound without leaving the impression that attaches to the ear. In addition, Capcom also include thematic music of several iconic characters out of strongholds Street Fighter and Tekken.
Properly Capcom fighting game ever, Street Fighter X Tekken offers quite a lot of character to be studied with game modes Arcade is not just a single-player. There is a mode like Trial where you will be tested to perform a variety of mechanisms are provided in a fight, or Mission where you will be faced with opponents in a variety of conditions and limitations imposed even. In addition, there is also a feature called Scramble Mode which allows four characters can fight at once in one screen.
Mission Mode while sometimes felt frustrated because of his AI difficulty levels, online multiplayer was no doubt again be a major selling point for fans of fighting games to buy Street Fighter X Tekken. Unfortunately, the quality netcode used in the game Capcom is apparently not fully support the current way the fight online. In fact, the music on stage was going to sound annoyed when the fight took place with a less stable connection. Hopefully there will be an update to improve the quality of this in the near future.