Halo: Combat Evolved Anniversary
Posted on Dec 14, 2011 under Xbox 360 | No Comment
A game is considered eligible as a masterpiece if it manages to give a big impact and futures in the hearts of gamers. Halo: Combat Evolved can not be denied again as one example of the right to hold the title game is. Halo game is not the first person shooter (FPS) first, but this game gives a new definition to the console FPS genre. If the players look good, a lot of today’s FPS elements in it are inspired by the Halo games, such as regenerating health, instant grenade, instant melee, console matchmaking, and others.
Released to commemorate his 10 years, 343 industries as a game developer who is now in charge of the Halo franchise, answering the requests of thousands of her fans by creating an enhanced HD remake of the game that has sold more than 40 billion units through Halo: Combat Evolved Anniversary. With the release of the first products 343, whether the franchise Halo was in the hands of the ‘right’ team since the originator of Halo is Bungie Studios release the ‘golden boy’ that they create and foster care since 2001?
Not a lot of additional features implemented on the Halo: CE Anniversary. This step is applied in order to feel the game still feels original in the minds of gamers who have fond memories of when to play it 10 years ago. Overall visual which has been remastered with the engines of today looks very phenomenal. It is inevitable that 343 staff have worked very hard to make this old look like a new game. They are also not only to upscale graphics, but also change the texture of the total environment and the model so that it appears there was an attempt to highlight ‘attention to detail ‘in the environment.
The new feature that makes me quite impressed that mode switching between graphics new version with the original version in mid-game in progress with as easy as pressing the select button. Options for 3D display as well as in input for gamers who have a 3D TV. Unfortunately the graphics mode of this displacement can not be used in mid cutscene, and no theater mode which had popularized by Halo 3 so that gamers can not watch the replay of their game.
Also the soundtrack and sound effects also in-remastered, where the sound effects such as change of weapons and explosions are very different feels and sounds more clearly. Not only the graphics can be changed, but also can choose between the original soundtrack or that have been refurbished.
While playing with the graphics of today, gamers should be aware that they play a 10-year-old game with a difference in the remastered graphics and audio in which the damage, health, weapons, AI, remains the same. This game has dared to show that although only a remake, gameplay and combat, it can still compete with the same games in the genre today. Not only that, some other features that are not in the change makes us think how the genre of FPS has changed after 10 years and all started from Halo: CE.
One of the things that I think less is the level design is not creative. Gamers may know that at the level “Truth and Reconciliation” are required to pass the same spot nearly three times. Trend copy and paste this could make gamers saturated and show that the developer less attention to the creativity aspect of the development of previous levels.
For gamers who like to collect collectibles, there are 13 skulls waiting to be discovered at every level campaign. Like the previous Halo games, every skull was found to be open Challenging feature. For example, there is a skull that could make gamers get infinite ammo ataubisa create explosion effect is doubled. In addition to skulls, the fanboys would be happy to search for and find all the terminals hidden, in which when found will be shown a video that tells the background of Halo and the secret rings.
What about multiplayer ? 343 has prepared six maps from Halo: CE and Halo 2 that has been in- remakes in particular using the system multiplayer Halo: Reach. 343 Why not make the multiplayer from the engine CE: Anniversary only? This is because they want to show that modern multiplayer experience. Map-pack is its own expansion pack of Halo: Reach, so gamers can play the DVD after the Reach to download digital versions of the marketplace.
Although using gameplay Reach full of armor Abilities, 343 gives the gameplay option named ” Classic Anniversary “which is played using the player feel the same of multiplayer Halo: CE. Of course, players can also use the most popular weapon in multiplayer Halo: CE is the magnum is extremely overpowered. In addition, there is one folder for firefight named ” Installation 04 “which was inspired from level 2 Halo: CE with uniqueness for the first time the presence of AI friends who helped fight the waves of enemies. For players who do not want to pay full price and multiplayer campaign can directly download download map packs anniversary to Reach.