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		<title>Dungeon Hunter 4</title>
		<link>http://www.justgamingaround.com/dungeon-hunter-4/</link>
		<comments>http://www.justgamingaround.com/dungeon-hunter-4/#comments</comments>
		<pubDate>Wed, 15 May 2013 07:33:25 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Android]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[Dungeon Hunter 4]]></category>
		<category><![CDATA[Dungeon Hunter 4 android]]></category>
		<category><![CDATA[Dungeon Hunter 4 iphone]]></category>
		<category><![CDATA[Dungeon Hunter 4.apk]]></category>
		<category><![CDATA[gameloft]]></category>

		<guid isPermaLink="false">http://www.justgamingaround.com/?p=964</guid>
		<description><![CDATA[Since its first entry into the world of gaming, In-App Purchase (IAP) does not always get the best reception. There are still tolerable, some are considered less balanced. In terms of Dungeon Hunter 4, the application of excessive IAP will be the main stumbling block for any player. From the technical point of this game [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: justify;"><img class="alignleft size-medium wp-image-965" title="Dungeon Hunter 4" src="http://www.justgamingaround.com/wp-content/uploads/2013/05/Dungeon-Hunter-4-300x199.jpg" alt="" width="300" height="199" />Since its first entry into the world of gaming, In-App Purchase (IAP) does not always get the best reception. There are still tolerable, some are considered less balanced. In terms of Dungeon Hunter 4, the application of excessive IAP will be the main stumbling block for any player.</p>
<p style="text-align: justify;">From the technical point of this game is actually far from the term &#8220;bad&#8221;. Diablo-style gameplay execution can be considered good, then have a beautiful visual display, and the storyline is pretty weighty. It&#8217;s just that, once again, IAP and other freemium elements that never stops raining game screen will make you annoyed and frustrated throughout the game. Plus also if you do not wish to trade in any form, this title will force you to do farming because of the degree of difficulty is high enough.</p>
<p style="text-align: justify;">Players and fans of the action RPG dungeon crawler mechanism and hack-and-slash will not be foreign. As one of the four heroes who will be the last hope of the kingdom Valenthia, you must adventure across regions from one dungeon to another while occasionally completing side-quests. The trip was exciting thanks to the flowing combat system, although there are times when a virtual key into disorder.</p>
<p style="text-align: justify;">In terms of visuals this game does not disappoint. With standard current generation devices, models, environments, and the effects appear to detail is simply stunning. This is supported by the voice acting as filler dialogue varying flat and tasteless, and epic soundtrack to compliment the theme of the game.<span id="more-964"></span></p>
<p style="text-align: justify;">Even so, all that you read the last two paragraphs of Dungeon Hunter is only skin 4. But when considered more deeply, then we talk about different things. Yes, although participation in a freemium IAP is natural, the less balanced implementation will gradually undermine the potential of your gaming experience.</p>
<p style="text-align: justify;">Like freemium in general, this title also features two currency by the system. Gold can be obtained through loot or complete the quest. While you have to spend real money to acquire gems. As usual, the equipment can only be purchased with gems far more superior than using gold. The same thing also applies to skill, where most can be opened directly using gems.</p>
<p style="text-align: justify;">In addition to the elements that are common freemium, IAP which focuses on a timer deserve to get criticized. Wait up to two hours to do the upgrade, bringing together charm, or refill potion is not something reasonable. Especially when the timer is often a major obstacle at the time wanted to develop our character. Want fast? Do the transaction using gems.</p>
<p style="text-align: justify;">Beyond the single-player, there is also multiplayer that can be played up to six players &#8211; local or online. This mode is divided into three types of standard game: co-op, free-for-all and team deathmatch. This mode is suitable arena to do farming, although it still takes a long time.</p>
<p style="text-align: justify;">Technically Dungeon Hunter 4 is not a bad game. Satisfying gameplay, beautiful visuals, and a story starting weight for a smartphone game. However, a very excessive IAP is the main negative value which turns it into a very difficult game to be accessed and enjoyed.</p>
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		<title>Naruto Shippuden: Ultimate Ninja Storm 3</title>
		<link>http://www.justgamingaround.com/naruto-shippuden-ultimate-ninja-storm-3/</link>
		<comments>http://www.justgamingaround.com/naruto-shippuden-ultimate-ninja-storm-3/#comments</comments>
		<pubDate>Fri, 03 May 2013 04:03:58 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[PS3]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[3D Fighting]]></category>
		<category><![CDATA[CyberConnect2]]></category>
		<category><![CDATA[Naruto Shippuden: Ultimate Ninja Storm 3]]></category>
		<category><![CDATA[Racjin]]></category>

		<guid isPermaLink="false">http://www.justgamingaround.com/?p=959</guid>
		<description><![CDATA[Not long ago the third series of the Naruto Shippuden franchise has been released in the market. By carrying the title of Naruto Shippuden Ultimate Ninja Storm 3, this game will bring you back into the fight the ninja. Like the previous series, CyberConnect 2 remain responsible for the execution of this game and still [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: justify;"><img class="alignleft size-medium wp-image-960" title="Naruto Shippuden Ultimate Ninja Storm 3" src="http://www.justgamingaround.com/wp-content/uploads/2013/05/Naruto-Shippuden-Ultimate-Ninja-Storm-3-300x173.jpg" alt="" width="300" height="173" />Not long ago the third series of the Naruto Shippuden franchise has been released in the market. By carrying the title of Naruto Shippuden Ultimate Ninja Storm 3, this game will bring you back into the fight the ninja.</p>
<p style="text-align: justify;">Like the previous series, CyberConnect 2 remain responsible for the execution of this game and still adhered to the style of packaging is about the same as before. Continuing the story of Naruto Shippuden: Ultimate Ninja Storm Generation is approximately equal to the manga and anime versions of it that even to this day has not been completed, Naruto returns must protect his village from the masked ninja attacks that threaten peace in the ninja world.</p>
<p style="text-align: justify;">Story set in during the 4th Great Ninja War, you will see the story of this game from all sides depending on who the focus of the story at the time. You will also be invited to the past when Kyubi the nine tailed fox attacked Konoha and see the history that took place at that time and the events that had always been a mystery. The development of the main characters are slowly starting to get new powers greater will you follow in this game series.</p>
<p style="text-align: justify;">Another feature is actually not really changed from the previous series, only in Ultimate Ninja Storm 3 you will be much invited into the fight cinematic more open, such as the fight between the Third Hokage against Kyubi where you have to jump around from one building to another building while launch an attack and also to maximize the support of the other ninja. Honestly, the third series of this franchise brings the game more interactive so that we not only fight normal but also fit into the story.</p>
<p style="text-align: justify;">Later there will be some things you have to do to be able to enjoy the cutscene in the middle of a fight that was going on, for example, you just have to do the ultimate ninjutsu or Kawarimi no Jutsu (Jutsu swap body) at the time the marker icon appears in the middle of the healt bar.<span id="more-959"></span> In addition, a cutscene can also occur if you meet the requirements given shortly before the fight started.</p>
<p style="text-align: justify;">Slight weaknesses in this game is when the crucial battle cutscene appears normal you will be required to press the right buttons in order cutscene continues, but the command button that must be pressed to make our focus can not see the fight going and just focused on what button will appear next. It is very unfortunate, especially most of the fight that presents a cutscene is the fight important pity if we do not look carefully.</p>
<p style="text-align: justify;">Although the graphics are displayed only a slight increase compared to the previous series, but the look of 3D character combined with a 2D plane has its own characteristics which is good maintained by CyberConnect 2.</p>
<p style="text-align: justify;">One of the plus points in this game, given the background music is perfect for the circumstances that happen in the game, even when the scene is moving up, we could be made go so touched. Bit of information is important, if you are gamers who prefer the Japanese voiceover compared with English, then you should be grateful because in this game you can choose the sound use Japanese or English. But if you can not speak Japanese fluently, take it easy because you can use the English subtitles that can be used in this game.</p>
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		<title>Luigi&#8217;s Mansion: Dark Moon</title>
		<link>http://www.justgamingaround.com/luigis-mansion-dark-moon/</link>
		<comments>http://www.justgamingaround.com/luigis-mansion-dark-moon/#comments</comments>
		<pubDate>Mon, 22 Apr 2013 06:01:23 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Nintendo 3DS]]></category>
		<category><![CDATA[Luigi's Mansion: Dark Moon]]></category>
		<category><![CDATA[Next Level Games]]></category>

		<guid isPermaLink="false">http://www.justgamingaround.com/?p=954</guid>
		<description><![CDATA[Are you already bored with Mario? For those who prefer a brother named Luigi, Nintendo is now offering a special game with the main character of the green-clad plumber, Luigi&#8217;s Mansion: Dark Moon, exclusively on Nintendo 3DS. Luigi&#8217;s Mansion: Dark Moon is the sequel to Luigi&#8217;s Mansion which was released in 2001 ago on GameCube. [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: justify;"><a href="http://www.justgamingaround.com/wp-content/uploads/2013/04/Luigis-Mansion-Dark-Moon.jpg"><img class="alignleft size-medium wp-image-955" title="Luigi's Mansion Dark Moon" src="http://www.justgamingaround.com/wp-content/uploads/2013/04/Luigis-Mansion-Dark-Moon-300x211.jpg" alt="" width="300" height="211" /></a>Are you already bored with Mario? For those who prefer a brother named Luigi, Nintendo is now offering a special game with the main character of the green-clad plumber, Luigi&#8217;s Mansion: Dark Moon, exclusively on Nintendo 3DS.</p>
<p style="text-align: justify;">Luigi&#8217;s Mansion: Dark Moon is the sequel to Luigi&#8217;s Mansion which was released in 2001 ago on GameCube. In this game, Professor E.Gadd who was busy studying the ghosts in Evershade Dark Moon Valley shocked because suddenly broke, and the friendly ghosts that had now become violent, so Professor E. Gadd was forced to hide in the bunker.</p>
<p style="text-align: justify;">To overcome this problem and investigate why the Dark Moon can rupture, Professor E. Gadd returned flagship experts call the ghost catchers, namely Luigi! Again met with Professor E. Gadd, Luigi was assigned to capture the ghosts, look for Dark Moon, and restore peace to Evershade Valley.</p>
<p style="text-align: justify;">In Luigi&#8217;s Mansion: Dark Moon, we will control Luigi, the ghost catcher expert&#8217;m afraid of ghosts. Still remember the weapon used Poltergust 3000 Luigi in Luigi&#8217;s Mansion? In Dark Moon, Luigi get an upgrade of the weapon (in the form of a vacuum cleaner) named Poltergust 5000.</p>
<p style="text-align: justify;">Basically, Luigi&#8217;s Mansion: Dark Moon is an action game where Luigi can catch ghosts using Poltergust 5000. He should highlight the ghosts using Flash Strobulb flashlight stun so the ghost,<span id="more-954"></span> only then suck ghost using Poltergust 5000.</p>
<p style="text-align: justify;">But the task is not just suck ghost Luigi, he also had to solve the mystery of the mansion which arguably form a puzzle. For example, Luigi commissioned by Professor E. Gadd to go into a room, but the room is locked. To find the key, Luigi had rummaged through the entire environment using the tools he has, starting from 5000 Poltergust goods that can suck and blow stuff, use a flashlight to open the electronic devices, to use Dark Light to find the hidden objects.</p>
<p style="text-align: justify;">To look around the environment, we can use the buttons on the 3DS, can also use the gyroscope feature. In addition, sometimes we will also use the gyroscope to mini-games like Luigi did not cross the bridge that fell.</p>
<p style="text-align: justify;">Elements of the puzzle is not only felt at the time of exploration course, we also have to think hard when the boss fight because they tend not to be defeated by ordinary means. We must pay attention to environment and try what we can roughly use to beat the boss. Unfortunately, this makes the boss battle as a game that is played by trial and error. In addition, there are several ghosts that does not work in-stun for a reason, so we also have to think how to cope with &#8216;because&#8217; it.</p>
<p style="text-align: justify;">In addition to solving puzzles and capturing ghosts, Luigi can also find a variety of collectibles such as coins and gems. The more coins collected by Luigi, then Professor E. Gadd will further upgrade Poltergust 5000.</p>
<p style="text-align: justify;">Nintendo Luigi&#8217;s Mansion featuring graphic: Dark Moon typically like Mario games. Luigi appeared with good animation and funny (and sometimes fear), and there are also many kinds of ghosts. The ghosts are also there which appear witty, nobody likes to hide, there is even a very cute ghost, Polterpup, aka ghost dog (which for long was not funny because he likes to steal a quest item). Environment in Luigi&#8217;s Mansion: Dark Moon is also very interactive and will move if Luigi blowing and sucking. This effect is more so when we turn on the stereoscopic 3D that make this game appear more &#8216;wow&#8217;.</p>
<p style="text-align: justify;">Songs in the Dark Moon really is not that much, but the song is very catchy. You might be humming a tone that is definitely the terhafal inadvertently. Luigi could only hum along in the game, let alone play. Voice acting in the game is also very limited, Luigi and Professor E. Gadd spoke in a garbled, aka no meaning, but that does not mean the game does not have voice acting. We can tell Luigi to say Hello (pronounced as &#8220;Yellow&#8221; by him), sometimes he says &#8220;I did it!&#8221; and we also told her to say things like &#8220;Thank you!&#8221;, &#8220;Good job!&#8221;, &#8220;Hey!&#8221;, and &#8220;Help!&#8221; in multiplayer.</p>
<p style="text-align: justify;">Yes, there is multiplayer in Luigi&#8217;s Mansion: Dark Moon by ScareScraper name. In ScareScraper open when we&#8217;ve completed the first few quests in the mansion, we can play together with other players who have Luigi&#8217;s Mansion: Dark Moon, could also play the game without using download play, and can also play online.</p>
<p style="text-align: justify;">There are three different types of games in ScareScraper, the Hunter, where we had to catch the ghosts cooperation across the floor in a limited time, Polterpup, where we had to chase the ghost dog is cute and catch it before time runs out, and Rush, where we&#8217;ve got to rush to figure it out and find extra time to reach the next floor.</p>
<p style="text-align: justify;">In ScareScraper, we can determine how many would crawl floors and each floor are generated randomly by the game, thus, each of us plays ScareScraper, then we will find a different game. Just like the single-player, we will also get an upgrade as more and more coins that we collect.</p>
<p style="text-align: justify;">We also have to really work in multiplayer mode is because there are many things that need to be assisted by another player, such as when we are exposed to curse, so that other players can only heal us or if we get a knockout, just another player who could bring us. It&#8217;s fun when a foursome, but there must be a screw up like pick up the keys and run away without opening the door, take health when he did not need, and so on.</p>
<p style="text-align: justify;">With five mansion to explore and a fun multiplayer mode where we can explore together ScareScraper friends with total floor unlimited, Luigi&#8217;s Mansion: Dark Moon also has a fairly high replay value.</p>
<p style="text-align: justify;">Do you need a fun and funny game on the 3DS? Ranging from solving puzzles, capture the ghost, get to multiplayer, Luigi&#8217;s Mansion: Dark Moon really is one game that should be played if you have a 3DS.</p>
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		<title>Fire Emblem: Awakening</title>
		<link>http://www.justgamingaround.com/fire-emblem-awakening/</link>
		<comments>http://www.justgamingaround.com/fire-emblem-awakening/#comments</comments>
		<pubDate>Sun, 21 Apr 2013 03:43:30 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Nintendo 3DS]]></category>
		<category><![CDATA[Fire Emblem: Awakening]]></category>
		<category><![CDATA[Intelligent Systems]]></category>
		<category><![CDATA[tactical RPG]]></category>

		<guid isPermaLink="false">http://www.justgamingaround.com/?p=951</guid>
		<description><![CDATA[Nintendo did not bring last Fire Emblem DS to America, namely Fire Emblem 12, to the extent that the fans create their own English language translation. Fortunately, the same does not happen with the next Fire Emblem Fire Emblem is also the first Nintendo 3DS under the title Fire Emblem: Awakening. Fire Emblem: Awakening tells [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: justify;"><img class="alignleft size-medium wp-image-952" title="Fire Emblem Awakening" src="http://www.justgamingaround.com/wp-content/uploads/2013/04/Fire-Emblem-Awakening-300x200.jpg" alt="" width="300" height="200" />Nintendo did not bring last Fire Emblem DS to America, namely Fire Emblem 12, to the extent that the fans create their own English language translation. Fortunately, the same does not happen with the next Fire Emblem Fire Emblem is also the first Nintendo 3DS under the title Fire Emblem: Awakening.</p>
<p style="text-align: justify;">Fire Emblem: Awakening tells the chromium, the prince of Ylisse and his army in defending his kingdom from attack Plegia. Throughout his journey, Chrom will meet with a variety of unique characters, from the character of our creation, Robin (the name can be changed) up to the legendary hero, Marth.</p>
<p style="text-align: justify;">Story Fire Emblem: Awakening is serious, but tinged with witty dialogue between characters, make this game a serious but relaxed. Are you guys could help Chrom in the struggle?</p>
<p style="text-align: justify;">For the fans, of course, familiar with the gameplay series Fire Emblem and Fire Emblem: Awakening is not much different from its predecessor. We will fight using a turn-based battle grid with character animation when we attack.</p>
<p style="text-align: justify;">Fire Emblem is famous for its exceptional level of difficulty, along with fan favorite system, permanent death, aka the character who died on the battlefield is dead forever. However, Fire Emblem: Awakening again follow previous games, Fire Emblem 12, which comes with include a feature Casual Mode. In this mode the character who died on the battlefield will only back off, do not die forever.</p>
<p style="text-align: justify;">Fire Emblem: Awakening also features character creation, just like Fire Emblem 12. Unfortunately, the choice of face, height, and hair is not too much, and our character will immediately become class tactician, no longer able to choose the class.</p>
<p style="text-align: justify;">Of course, nothing prevents if we want to change the class later, because this game also has a system of changing class using Second Master Seal and Seal. Master Seal is used to upgrade the class we become more advanced, while the Second Seal is used to replace our base class, so for those who do not like<span id="more-951"></span> the class tactician that sort of mix between a mage and swordsman, can use Second Seal to turn class into Myrmidon, Archer and so on.</p>
<p style="text-align: justify;">Unlike the Fire Emblem is usually where the system is run in a sequential narrative, Fire Emblem: Awakening to use world map like Final Fantasy Tactics that we can explore. In the world map, we can visit places ever to shop for. In addition, sometimes on the world map could arise for our enemies whom war.</p>
<p style="text-align: justify;">As usual, we have to look at war &#8220;weapon triangle rule&#8221; where swords beat axes, axes beat lances, and lances beat swords. Outside the triangle, there are arrows such weapons, magic, and so on. Of course, if our character is too strong, the effect of the triangle is not too pronounced.</p>
<p style="text-align: justify;">Positioning is very important in Fire Emblem, because if one position, be prepared to see our character slaughtered by the opponent. Fire Emblem: Awakening also introduces a new system, the pairing. We can combine the two units into one, where the unit will be supporting other units by adding stats and various bonuses.</p>
<p style="text-align: justify;">The units are side by side position will also give each other bonuses and stats can sometimes help us to resist the attack or help attack the opponent.</p>
<p style="text-align: justify;">In addition to meeting with the enemy, if we turn on the feature spotpass, then we will also get to meet the other players who played Fire Emblem: Awakening. The unit they will appear on the world map and we can interact with them. We can buy goods belonging to them, recruit them (if there is enough money), and we can also challenge them to war.</p>
<p style="text-align: justify;">If we win the war with other players spotpass character, then we can also recruit them, and even then of course if we can win, because sometimes they are much higher level than us and the possibility of defeat is 0%.</p>
<p style="text-align: justify;">In addition, by using spotpass, we can also get additional content (DLC) in the form of skirmish and a new chapter.</p>
<p style="text-align: justify;">In Fire Emblem: Awakening, we can pair the character of men and women in marriage. The longer they fight together on the battlefield (to help each other, we are pairing and so on), then they will be high affinity, and if they reach the affinity S, then they will get married. What is the use of it?</p>
<p style="text-align: justify;">One of the most interesting topics in Fire Emblem: Awakening is time travel. From the future there will be a group of adventurers who are trying to change history by way of time travel to the present. Well, it turns out this is a time the children of couples we marry.</p>
<p style="text-align: justify;">If we can find the adventurous time, then they will be able to go to war with our team. Creepy? Ya! Interesting? Of course! We will be able to combine the skills of both parents and see the results of the &#8216;interesting&#8217; it.</p>
<p style="text-align: justify;">This game also has a multiplayer mode that is unfortunately not played strategy. We will only use our characters are dueling co-op only, no war strategy using turn-based battle grid. There is no versus mode as well, as players will only alternately duel against the CPU alone.</p>
<p style="text-align: justify;">Fire Emblem: Awakening no longer uses 2D animation. Now they are using 3D characters with 3D backgrounds as well, where we can turn on the feature stereoscopic 3D on the 3DS to see the fight with more &#8216;depth&#8217;.</p>
<p style="text-align: justify;">Animation war really smooth, do not look stiff at all. Unfortunately, there is one peculiarity in this game is the graphics. I myself have never seen a character with no nose and only three fingers. But only this time I saw the character that her feet and legs look like stumps hooves. Whether it is 3D design is wrong or how, because of the use anime cutscene, their legs look normal. What the hell?</p>
<p style="text-align: justify;">In terms of sound, Fire Emblem: Awakening has two voice options, one Japanese and one speaking English. Unfortunately, we must often go to the option to change the sound because the game has a glitch that sometimes the sound can change from Japanese to English.</p>
<p style="text-align: justify;">Unfortunately, the voice acting in this game is not fully voiced and voiced only partial, so that sometimes we are not aware if the sound settings that the Japanese had suddenly turned into English, and realized later.</p>
<p style="text-align: justify;">As a Fire Emblem game, Fire Emblem: Awakening feels a bit different from the previous Fire Emblem. This is because the world map and a random battle.</p>
<p style="text-align: justify;">If first we must see that Frederick the Awesome is a character who is very good at the beginning of the game, we certainly would kick him out of the team because we do not want to experience points and make him eat all the other characters lack the level that actually makes the game become more difficult because usually characters like this will be less powerful than the other characters. It is now no longer a problem because we can raise the level of all the characters via random battle.</p>
<p style="text-align: justify;">It feels the same amount of money and items that we have. No longer do we have to carefully draw up a weapon and use the money because we can do farming by way of random slaughter his opponents in battle.</p>
<p style="text-align: justify;">Fire Emblem veterans may be disappointed with the new features, but it does open the door to new fans often hear how difficult it is playing Fire Emblem. The casual player can do save on the go, while the classic version players can just put a bookmark (after a save out the game, after load, save deleted) only.</p>
<p style="text-align: justify;">Moreover, the game is quite addictive with a very high replay value. What if we marry the virion Tharja? Or Lon&#8217;qu we marry with Panne?</p>
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		<title>God of War: Ascension</title>
		<link>http://www.justgamingaround.com/god-of-war-ascension/</link>
		<comments>http://www.justgamingaround.com/god-of-war-ascension/#comments</comments>
		<pubDate>Sat, 20 Apr 2013 03:31:46 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[PS3]]></category>
		<category><![CDATA[ares]]></category>
		<category><![CDATA[God of War: Ascension]]></category>
		<category><![CDATA[kratos]]></category>
		<category><![CDATA[SCE Santa Monica]]></category>
		<category><![CDATA[SCEA]]></category>

		<guid isPermaLink="false">http://www.justgamingaround.com/?p=948</guid>
		<description><![CDATA[When a franchise has been growing a sequel / prequel, it is reasonable to see developers make changes or additions to the hope of a positive impact. In the case of God of War, every game has always managed to provide what is requested by gamers as improve the standard of his own game. However, [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: justify;"><img class="alignleft size-medium wp-image-949" title="God of War Ascension" src="http://www.justgamingaround.com/wp-content/uploads/2013/04/God-of-War-Ascension-300x187.jpg" alt="" width="300" height="187" />When a franchise has been growing a sequel / prequel, it is reasonable to see developers make changes or additions to the hope of a positive impact. In the case of God of War, every game has always managed to provide what is requested by gamers as improve the standard of his own game. However, after five games on three different platforms, God of War: Ascension signifies the collapse of dominance Kratos.</p>
<p style="text-align: justify;">Ascension is a prequel of all the untold story of Kratos in his quest to destroy the rope agreement with Ares, Kratos must face The Furies &#8211; three messengers of the god of war to punish anyone who denies Blood Oath with him. And as usual, our hero is never afraid to face any obstacles that are such and purpose. Not only about blood and battle alone, this story also raised human side of Kratos longing and regret after being framed for killing his family.</p>
<p style="text-align: justify;">Ascension actually has all the positives of the previous series: a deep combat system, epic boss fight, a beautiful environment, and the tragic story of Kratos. Even so, step developer to make platforming as one of the main single-player focus &#8211; besides adding a multiplayer mode &#8211; can be regarded as a less precise measure.</p>
<p style="text-align: justify;">In this series platforming is not uncommon. You will often jump, swing, or slide and plunged Blades of Chaos on the surface as a control. Although the added gameplay variety, but the numbers are very much often times reduce the pace of play that has become the hallmark of this series. In fact, there are times you will feel a little bored when playing it.</p>
<p style="text-align: justify;">Even worse is the platforming execution is far from satisfactory. Looks footing or swing point that sometimes seen less clearly an issue that is often frustrating. Not infrequently you will feel<span id="more-948"></span> confused to know when and from where, and which way to jump. And this problem is not always concerned with the execution because sometimes the position of the camera is also located on site are less precise. There are times when doing battle platforming or display images from the camera angle is less strategic or even too much. The most annoying is when this is the reason why you die.</p>
<p style="text-align: justify;">Fortunately, despite being fewer servings battle, combat system further deepened again thanks to the presence of physical attack. Not only adds variety combo, but by pressing the circle button now you also can disarm an opponent and use weapons. There are five types of secondary weapon that can be used Kratos, the swords, spears, clubs, shields, and slings. Each has a different combo that can be combined with the main weapon, and you can also discard special exhibit (different for each type of weapon) where Kratos will &#8216;throw&#8217; weapon while injuring opponents.</p>
<p style="text-align: justify;">Of course only the existence of a secondary weapon as the Blades of Chaos supporters. Since Ascension is a prequel, so it makes sense to see it as the only major weapon. The use is not much different than the previous series. As &#8216;spice&#8217;, as the adventures you can find four magic that each provide a different elemental effect on the weapon. As usual, the Blades of Chaos and the four magic can be improved by using red orbs.</p>
<p style="text-align: justify;">The addition of physical attack is not the only reason why the title of this can be said as the God of War series with the best combat system. If QTE has become a mainstay of the previous series as a set piece, this time Santa Monica then introduced mini games that can be done when the middle-caste finish off your opponent. Although the implementation is very simple &#8211; you just need to do the button mashing while avoiding occasional attacks &#8211; mini game underscores the brutal and sadistic nature that have attached themselves to Kratos.</p>
<p style="text-align: justify;">Speaking of the battle, then we also talk about the opponent. Although we face countless creatures vary, but older players will feel disappointed. That&#8217;s because the type of display is the same as the previous series differ only view only. Call it being a kind of cerberus, medusa, minatour, and others. Another story with a boss battle. Although comparatively few, the size is still folds into its own attraction.</p>
<p style="text-align: justify;">But Ascension is not just about the single-player only because of multiplayer for the first time come to this franchise. The result? Modes which allow up to eight players to play as countless hit and miss. On the one hand this mode does not feel forced. Battle natural taste and competent, fairly easy leveling system, as well as unlockable and upgarade also vary. But on the other side of this mode is less describe the original God of War experience. Options offered fairly standard mode and sometimes fighting with opponents simply tipped into button mashing alone.</p>
<p style="text-align: justify;">Although in terms of gameplay has quite a lot of flaws, not least the production value is very satisfying prequel. Visually looks smooth, detailed, real, and beautiful, whether it be in terms of animation, models, and views. Characteristic of the environment and the creatures that seem large scale also did not forget to pamper your eyes. This is supported by the epic song accompaniment and good voice acting.</p>
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		<title>Senran Kagura: Versus Shinovi</title>
		<link>http://www.justgamingaround.com/senran-kagura-versus-shinovi/</link>
		<comments>http://www.justgamingaround.com/senran-kagura-versus-shinovi/#comments</comments>
		<pubDate>Fri, 19 Apr 2013 03:22:07 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[PS Vita]]></category>
		<category><![CDATA[Marvelous AQL]]></category>
		<category><![CDATA[School Flame Festival]]></category>
		<category><![CDATA[Senran Kagura: Versus Shinovi]]></category>
		<category><![CDATA[Tamsoft]]></category>

		<guid isPermaLink="false">http://www.justgamingaround.com/?p=944</guid>
		<description><![CDATA[Senran Kagura is a game known for excessive fanservice and was first released for the Nintendo 3DS. For the third entry, Marvelous AQL decided to release it on the PlayStation Vita with titles Senran Kagura: Shinovi Versus-Shoujo-tachi no Shoumei-. This spinoff game still offers gaming action with fanservice in excess of the previous games. Senran [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: justify;"><img class="alignleft size-medium wp-image-945" title="Senran Kagura Versus Shinovi" src="http://www.justgamingaround.com/wp-content/uploads/2013/04/Senran-Kagura-Versus-Shinovi-300x243.jpg" alt="" width="300" height="243" />Senran Kagura is a game known for excessive fanservice and was first released for the Nintendo 3DS. For the third entry, Marvelous AQL decided to release it on the PlayStation Vita with titles Senran Kagura: Shinovi Versus-Shoujo-tachi no Shoumei-. This spinoff game still offers gaming action with fanservice in excess of the previous games.</p>
<p style="text-align: justify;">Senran Kagura: Versus Shinovi tell about Gakuensai (School Flame Festival) among the four teams from different schools: Hanzou Kokuritsu Gakuin, Homura Gurentai, Shijuku Jogakkan Gessen, Hebi Hiritsu Joshi Gakuen. Each school has a different reason for participating Gakuensai, and you can follow the story for each school.</p>
<p style="text-align: justify;">Story in Senran Kagura Versus Shinovi long enough where the story for each school consists of five chapters, each chapter is further divided into five parts. Not just a story for each school, you can also enjoy the stories for each character that the game offers as many as 20 characters.</p>
<p style="text-align: justify;">Senran Kagura: Shinovi Versus still has three parts in the game. Games are divided into Novel Part (during pre-critical), Adventure Part (dialogue between characters between missions), and the Action Part (fighting in the mission). At the end of each mission, your performance will be calculated and you will be judged on performance.</p>
<p style="text-align: justify;">Senran Kagura: Versus Shinovi quite different when compared to the previous two games. Gameplay in Senran Kagura and Senran Kagura: Burst is more like a game-style beat &#8216;em up, while Senran Kagura: Versus Shinovi more style hack and slash like Dynasty Warriors. Gameplay is simple enough where the attack is divided into light attack and heavy attack. This game offers a combo system is fixed, but all the combo is quite simple and easy to do. The most enjoyable moments was after doing a combo, the enemy will be launched into the air and you can &#8220;catch&#8221; the enemy in the air and then continue the combo.</p>
<p style="text-align: justify;">Senran Kagura: Shinovi Versus holds the concept of &#8220;easy to play, hard to master&#8221; which is one important concept for a game. Playing against the AI ​​is very easy,<span id="more-944"></span> no button mashing you can finish this game. But when entered into multiplayer mode, you will realize that playing Senran Kagura: Versus Shinovi origin is not enough just push a button.</p>
<p style="text-align: justify;">Senran Kagura: Versus Shinovi also still offers a power-up system through Tenshin Shinobi (Shinobi Transformation) which character you use will change her dress into a shirt &#8220;power-up.&#8221; When the change using Shinobi Tenshin, combo attacks will be changed and the damage obtained becomes smaller. You can also pull out two special moves called Hiden Ninpou (Secret Ninja Arts). You can also do Inochi Kake (Wage Life) where your character gets all her clothes. Damage received will be greater, but instead you can put out more damage.</p>
<p style="text-align: justify;">Maybe you already know that the main feature, and the feature is emphasized by the producer of this game, is to destroy clothing features. Clothing that can be destroyed divided into sections shirt and pants / skirt. Previous Senran Kagura could only destroy the two parts, for Senran Kagura: The Versus Shinovi destroy shirt features &#8220;enhanced&#8221; until you can destroy the enemy&#8217;s underwear. Certainly when destroyed &#8220;important parts&#8221; would be censored.</p>
<p style="text-align: justify;">Previously we mentioned above that this game has pretty much content with the amount of story that very much ((5 x 4 school chapter) + (5 x 4 school character) = 40 stories). Not only are a lot of story, the game also offers customization of characters who are not responsible. You can buy regular clothes, clothes &#8220;change,&#8221; which varied accessories, and more. Amount that can be collected very much, for example, just no regular uniform, maid dress, military clothes, until clothes mahou shoujo. These items can be worn by your character. It makes you able to change the look of your character as you please</p>
<p style="text-align: justify;">With a ninja theme, of course Senran Kagura: Shinovi Versus has a very fast gameplay. Amazingly this game frame rate does not decline when faced with an enemy too many. Sometimes there is a decrease frame rate, but the funny thing is not in combat, even when the dialogue. Fortunately these events are very rare. Its quite unfortunate from Senran Kagura: Shinovi Versus is loading it. This game has a loading screen very much, and it can sometimes take a long time especially when entering the action.</p>
<p style="text-align: justify;">Senran Kagura: Versus Shinovi also offers a multiplayer mode. The multiplayer mode is played with four people via Ad-Hoc or WiFi. The multiplayer mode is very chaotic in which each player is busy removing their combo and also issued Hiden Ninpou. The multiplayer mode perfunctory course, is just a plus only. Play Senran Kagura: Versus Shinovi both single player is quite satisfactory.</p>
<p style="text-align: justify;">Senran Kagura: Versus Shinovi using cel-shading technique to graphs. This technique is very suitable for this game that is anime style. Quality models and textures themselves are good, especially considering the many variations of clothes and everything can be destroyed with different scraps. That little problem, maybe just lipsync problems and also sometimes happens clipping. Clipping usually occurs when using the accessories then the character of the motion.</p>
<p style="text-align: justify;">Music in Senran Kagura: Shinovi Versus combines traditional Japanese music with rock. Like this style of music is not foreign, but it is pretty cool and not bored to be heard. Still the same as the previous games, Senran Kagura: Shinovi Versus is a game that fully-voiced. This means that all dialogue is equipped with a sound character. Not only when playing or just enjoying the story, the character&#8217;s voice will always accompany you when accessing the menu: when doing customization, leaving the mission, when to pause, select menu options, and others. Seiyuu seiyuu who was famous all selected, for example, Eri Kitamura, Ryoko Shiraishi, Youko Hikasa, Asami Imai, Chiwa Saito, and many more. It&#8217;s pretty great considering the number of characters very much.</p>
<p style="text-align: justify;">If at first glance, Senran Kagura: Shinovi Versus is just a cheap game that indulgence in excessive fanservice. But in reality this game offers gameplay is very fun and also countless content.</p>
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		<title>Zero Escape: Virtue&#8217;s Last Reward</title>
		<link>http://www.justgamingaround.com/zero-escape-virtues-last-reward/</link>
		<comments>http://www.justgamingaround.com/zero-escape-virtues-last-reward/#comments</comments>
		<pubDate>Wed, 17 Apr 2013 03:14:33 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Nintendo 3DS]]></category>
		<category><![CDATA[PS Vita]]></category>
		<category><![CDATA[Aksys Games]]></category>
		<category><![CDATA[Chunsoft]]></category>
		<category><![CDATA[Full Metal Alchemist ~ Alphonse Elric]]></category>
		<category><![CDATA[Ghost in the Shell Motoko Kusanagi]]></category>
		<category><![CDATA[Persona 3 ~ Aegis]]></category>
		<category><![CDATA[Visual Novel]]></category>
		<category><![CDATA[Zero Escape: Virtue's Last Reward]]></category>

		<guid isPermaLink="false">http://www.justgamingaround.com/?p=941</guid>
		<description><![CDATA[How does it feel if one day you were kidnapped, woke up in a place with people you do not know, then suddenly you are forced to follow a game to risk your life and your freedom as well as others? Yup, this is not a synopsis of the latest Saw movie, but rather a [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: justify;"><img class="alignleft size-medium wp-image-942" title="Zero Escape Virtue's Last Reward" src="http://www.justgamingaround.com/wp-content/uploads/2013/04/Zero-Escape-Virtues-Last-Reward-247x300.jpg" alt="" width="247" height="300" />How does it feel if one day you were kidnapped, woke up in a place with people you do not know, then suddenly you are forced to follow a game to risk your life and your freedom as well as others? Yup, this is not a synopsis of the latest Saw movie, but rather a visual novel game with puzzle seasoning entitled Zero Escape: Virtue&#8217;s Last Reward (hereinafter referred to as VLR). This is a game made by Chunsoft indirect sequel of 999: Nine Hours, Nine Persons, Nine Doors is also made Chunsoft and never release on Nintendo DS in 2010.</p>
<p style="text-align: justify;">The above sentence illustrates a major theme in the VLR: betrayal. Gamers play as a student named Sigma is kidnapped while home from college. When he realized, he woke up in the elevators are locked together with a woman named Phi. They both turned out to have the same thing and do not know by whom or why they were kidnapped.</p>
<p style="text-align: justify;">Not finished answering the questions, on a computer screen appeared the figure of a rabbit named Zero III who warned that if do not want to die, they have to find a way out of the elevator as quickly as possible. Coming out, it turns out they are in a warehouse along with seven other people who are not known. Seven people it was Dio, Tenmyouji, Quark, Alice, Clover, Luna, and, K. Zero III reappeared in a display and told that they were selected to participate in a game called Nonary Game: Ambidex Edition. The game is aimed at collecting 9 points to open the exit door numbered 9. But this game is not as easy as it sounds because it involves life and death as well as eight other Sigma. As Gamemaster, Zero III has exacerbated the situation by stating that Zero is really on the Sigma and friends. Who exactly is Zero III? And what is the purpose of Nonary Game itself?</p>
<p style="text-align: justify;">Like other visual novels, VLR focus on stories with a lot of dialogue and explanation to answer the question in the minds of gamers who play them. Gamers will certainly be a lot to read / hear the conversation than action shooting people like in-game action. So as the developer Chunsoft carefully create a character and plot that can make gamers feel at home to play the VLR in a long time. Surely as a typical visual novel, there are many options as well (twenty-four) ending that can be chosen by the gamer.</p>
<p style="text-align: justify;">In addition to the theme of betrayal, Chunsoft slipped sci-fi theme dressed in quantum mechanics, the superposition principle, as well as the parallel world VLR which makes the story more exciting to follow. In the beginning I also briefly mentioned VLR is an indirect sequel of 999.<span id="more-941"></span> Two of 999 characters reappear here and there are some flashbacks that tell the events of 999. But those who have played 999 need not fear, because the story is easy to follow although VLR does not play 999. For me personally, Chunsoft very satisfactory performance in making me linger to find out the ultimate fate Sigma et al.</p>
<p style="text-align: justify;">To add variety in play, Chunsoft incorporate puzzle elements in the gameplay VLR. Like the 999, gamers will be locked in a room and can only get out if combining scattered clues and apply the instructions to complete the puzzle. VLR puzzle in a nutshell is a combination of puzzle logic and basic mathematics such as addition, subtraction, and multiplication. The puzzle difficulty varies widely, from the easiest to the make your hair curly. If you &#8216;hit the wall&#8217;, gamers can change the level of difficulty from Hard to Easy makes partner Sigma provides more clues even answer of puzzle faced. Gamers are also given the memo feature on the 3DS touch screen to write or just counting the instructions that are not contained in the archive.</p>
<p style="text-align: justify;">Upon successful completion of the puzzle, so gamers will get the key for the file and exit. Existence of the file is very important, because in addition to the info to clarify the storyline, gamers without particular file could not continue the way a particular story. Sometimes gamers will get a &#8216;to be continued&#8217; in the middle of the story. This can only be solved by getting a certain file in the other story options.</p>
<p style="text-align: justify;">To facilitate gamers, Chunsoft provide Flowchart features that can be seen and selected so that gamers do not have to repeat the story from the beginning. Gamers simply select a certain point to continue the storyline desired. But if gamers want to play from the beginning, skip feature is provided so that gamers can shorten the dialogue and the story.</p>
<p style="text-align: justify;">And the last gameplay element that is very simple and reflect the theme of betrayal VLR is chosen to be a friend or a betrayal. After completing the puzzle, gamers will be faced with this choice. Although simple, but these two choices determine the direction in which the story can gamers. And if one chose, gamers can get the game over early in the game.</p>
<p style="text-align: justify;">From all the above positive side, the graph is a weak point VLR. Different than the 999, Chunsoft has now decided to use full 3D models with 2D artwork in several events. Models for the characters themselves look less detail in the animation is a bit stiff when in action, it looks like the first generation PS2 game. Variations are also less varied background with some places that often look exactly alike. But when viewed from Chunsoft track record, they are rarely spawn game with graphs &#8216;wow&#8217;, so that made me not expect fancy graphics when playing VLR.</p>
<p style="text-align: justify;">Music in support of VLR quite mysterious atmosphere through the effect of ambient and techno. And the purist can also calm the presence of dual Japanese and English dub. Voiced and voice actor who is present has a name that certainly no stranger to the world of anime and video games. From the Japanese call it Rie Kugimiya (Full Metal Alchemist ~ Alphonse Elric) and Atsuko Tanaka (Ghost in the Shell Motoko Kusanagi ~). And of the British call it Laura Bailey (Catherine ~ Catherine) and Karen Strassman (Persona 3 ~ Aegis). All the voice actors portray 10 characters in the VLR very well, so it helps to cover the shortfall suffered by the sector chart.</p>
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		<title>BioShock Infinite</title>
		<link>http://www.justgamingaround.com/bioshock-infinite/</link>
		<comments>http://www.justgamingaround.com/bioshock-infinite/#comments</comments>
		<pubDate>Wed, 10 Apr 2013 06:31:26 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[PC]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[2K Games]]></category>
		<category><![CDATA[BioShock Infinite]]></category>
		<category><![CDATA[Irrational Games]]></category>

		<guid isPermaLink="false">http://www.justgamingaround.com/?p=931</guid>
		<description><![CDATA[After three years had passed since BioShock 2 was released, now 2K Games brings back the third BioShock BioShock Infinite with the title. Game itself remains a first-person shooter, but now re-addressed by the development Irrational Games, developers of the first BioShock course led by Ken Levine, the developer of System Shock 2. BioShock Infinite [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: justify;"><a href="http://www.justgamingaround.com/wp-content/uploads/2013/04/BioShock-Infinite.jpg"><img class="alignleft size-medium wp-image-932" title="BioShock Infinite" src="http://www.justgamingaround.com/wp-content/uploads/2013/04/BioShock-Infinite-300x168.jpg" alt="" width="300" height="168" /></a>After three years had passed since BioShock 2 was released, now 2K Games brings back the third BioShock BioShock Infinite with the title. Game itself remains a first-person shooter, but now re-addressed by the development Irrational Games, developers of the first BioShock course led by Ken Levine, the developer of System Shock 2.</p>
<p style="text-align: justify;">BioShock Infinite is a third game, but the story is completely new and not part of the first and second story of BioShock. In BioShock Infinite, we will act as an ex-soldier and former Pinkerton agent named Booker DeWitt twisted debt. In 1912, in order to free yourself from debt, DeWitt took the mission to go to Columbia to bring a girl named Elizabeth out of the city and back to New York.</p>
<p style="text-align: justify;">Columbia here is not fair city, because the city is a floating city in the sky occupied by the Father Comstock. Booker eventually caught in a conflict between the Founders Columbia led by Comstock and Vox Populi led by Fitzroy, where he discovered that Elizabeth turned out to have mysterious power which can open doors to other dimensions.</p>
<p style="text-align: justify;">If we see at a glance, BioShock Infinite look like a first-person shooter game that is pretty standard. DeWitt can carry two weapons and supernatural powers named Vigor acquired from the magical beverage. Vigor ability possessed by DeWitt also there are many kinds, ranging from the enemy penetrated to help us, shocked opponent, throwing objects that could explode and so on. DeWitt can also use a variety of gear to strengthen himself.</p>
<p style="text-align: justify;">Sounds like a standard first-person shooter with extra features not? But actually, BioShock Infinite is not a regular shooter game, but a game that mixes the modern and the classic.<span id="more-931"></span></p>
<p style="text-align: justify;">Modern because DeWitt has a shield that will recharge when not being attacked by the enemy, and classic because DeWitt has a health bar that can not regenerate and can only be filled by a variety of healing foods and items found in the environment.</p>
<p style="text-align: justify;">If in today&#8217;s first-person shooter that is identical to the single-player and multiplayer where it is a corridor with a variety of high-quality cutscene, BioShock Infinite boldly change that by not providing multiplayer and provides a single-player game that feels like a classic game where we can freely choose the route.</p>
<p style="text-align: justify;">This coupled with a health bar can not regenerate, so we must explore the vast Columbia to seek a variety of healing items, ammunition, salt (to use Vigor) as well as money to upgrade Vigor and weapons. Across the Columbia provided a variety of vending machines that provide upgrades, including vending machines that provide health, salt and bullets.</p>
<p style="text-align: justify;">Not BioShock name if no class enemy Big Daddy, BioShock Infinite, and although there is no such thing as an enemy Big Daddy, but there is just as much an enemy to our opponents, ranging from Motorized Handymen to Patriot. Everything is dangerous to be confronted head on.</p>
<p style="text-align: justify;">The most interesting part of BioShock Infinite is the girl who was saved by DeWitt, namely Elizabeth. He has the ability to open the door to another dimension. With that ability, DeWitt could manipulate the battlefield to be more favorable to him, for example in the field wide open sometimes tear dimensions when opened by Elizabeth will be a place for shelter, supply of weapons, turrets and so on ..</p>
<p style="text-align: justify;">Since the core story of BioShock Infinite is with Elizabeth, it means all the games we will be forced to run the escort mission. But do not worry, because Elizabeth here are not stupid and never in the slightest danger. This is due to AI opponents just want to shoot DeWitt alone, and do not consider Elizabeth as a target. In addition, Elizabeth DeWitt can also help in giving money, salt, ammo and even health. Who does not teach them that the medic should be killed first?</p>
<p style="text-align: justify;">Elizabeth itself has an interesting AI. As Yorda from ICO, he also likes to see the environment around us, and pointed when she found something interesting. In addition, she is also able to interact with the environment like sitting on the bench or do picklock on the locked door. If DeWitt execute opponent using melee attacks are brutal and sadistic, then Elizabeth would cringe and commented to DeWitt. The things that seem minor can turn the character Elizabeth becomes more human.</p>
<p style="text-align: justify;">Unfortunately, Elizabeth&#8217;s attachment to a player with less because he himself was never in danger. Indeed the gameplay, it is good because we do not bother to protect &#8216;additional burden&#8217;, but in terms of story, we become less concerned and considered as a supply crate Elizabeth walked alone, especially when we&#8217;re at war.</p>
<p style="text-align: justify;">Graphically, Bioshock Infinite really show an exciting environment to be seen. City of Columbia is an amazing space, especially if we are jumping and swinging using the Skyline, then we will be able to see how asiknya roam the city skies. Not wrong, Irrational Games has created a beautiful city. The characters also look quite good, especially Elizabeth who appeared very cute &#8230; stark contrast to the brutality committed by DeWitt as head of an opponent who can drop out.</p>
<p style="text-align: justify;">BioShock Infinite also has a selection of classic songs and some songs that use the instrument, according to its setting in 1912 coupled with Troy Baker voice that has been used as the voice of gaming and movies / anime as Booker DeWitt, and Courtnee Draper, actor Morgan Hudson The Jersey as Elizabeth.</p>
<p style="text-align: justify;">One of the most appealing factors of BioShock Infinite is an interesting story. If at the beginning of the story we are confused by the story of this game, little by little we will get to know the characters better as the game&#8217;s progress. Just a little warning, BioShock Infinite has a theme of racism and religion are quite controversial.</p>
<p style="text-align: justify;">Slightly annoying thing in BioShock Infinite is imperative for players to find their own way to the destination. There is a guide arrow that we can call to indicate the direction of where we&#8217;re going, but often guide arrow is not clearly state which direction we should go, especially where a lot of its skyline. It makes us have to spin before using skyline before finally finding the right place.</p>
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		<title>Tomb Raider</title>
		<link>http://www.justgamingaround.com/tomb-raider/</link>
		<comments>http://www.justgamingaround.com/tomb-raider/#comments</comments>
		<pubDate>Thu, 04 Apr 2013 08:49:42 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[PC]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Crystal Dynamics]]></category>
		<category><![CDATA[Lara Croft]]></category>
		<category><![CDATA[Tomb Raider]]></category>
		<category><![CDATA[Yamatai]]></category>

		<guid isPermaLink="false">http://www.justgamingaround.com/?p=927</guid>
		<description><![CDATA[When it first appeared in Lara Croft Tomb Raider in 1996, it comes with a buzz after the show visually revolutionary, inventive gameplay and storytelling style equivalent of a Hollywood movie. Forward 17 years later, now turn to the Tomb Raider reboot that borrows elements from the franchise giants of this era &#8211; the most [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: justify;"><img class="alignleft size-medium wp-image-928" title="Tomb Raider" src="http://www.justgamingaround.com/wp-content/uploads/2013/04/Tomb-Raider-300x177.jpg" alt="" width="300" height="177" />When it first appeared in Lara Croft Tomb Raider in 1996, it comes with a buzz after the show visually revolutionary, inventive gameplay and storytelling style equivalent of a Hollywood movie. Forward 17 years later, now turn to the Tomb Raider reboot that borrows elements from the franchise giants of this era &#8211; the most viscous of the Uncharted series that were previously regarded as the successor sendri Lara in action adventure genre. Even so, the telling of the story of Lara Croft is still filled with exciting action and thrilling that will continue to keep you riveted from beginning to end.</p>
<p style="text-align: justify;">As a young Lara Croft has almost everything it takes an archaeologist: a sharp instinct, brain dilute, and the desire for adventure. However, we know the protagonist not only has it all. Reboot tells her transformation from a naive young woman who turned out to be dual-wielding figure-busty-bad-ass-action-heroine Lara Croft as we know it today.</p>
<p style="text-align: justify;">In his first expedition to unlock the mystery behind the lost kingdom of Japan named Yamatai, Endurance ship carrying Lara and his team was hit by a severe lightning when entering the territory the Dragon Triangle &#8211; The Bermuda Triangle game version. Stranded on a desert island wide, Lara must now try to survive and find a member of the group, as well as find a way out of hell is.</p>
<p style="text-align: justify;">In gameplay this title combines the mechanism of action adventure, platforming and exploration. Uncharted fans and players will not seem strange when controlling Lara Croft.<span id="more-927"></span> With a third person perspective you will be faced with an opponent using melee or firearms and jump from one edge to the other. In fact, now you too will be faced by many cinematic complete with QTE sequence which ended with the execution of the set-piece is good and cool. Even so, that does not mean everything is the same.</p>
<p style="text-align: justify;">Mechanism of duck-and-cover sticking up from the first Gears of War present a slight modification. Is no longer required to press a button as Lara will automatically bend down and be careful, and cursing behind the wall while knowing where the enemy around. Although it sounds simple, it makes the game becomes more fluid and smooth.</p>
<p style="text-align: justify;">As a survivor, she was awarded by the survival instinct which will change the display to black and white in sejekap well as highlight the interaction of objects that can be right. This ability makes you to see things that are hard to see, such as the movement of an opponent, positioning ledge, and more. But that is only one of a myriad of skills possessed by Lara.</p>
<p style="text-align: justify;">Lara has three main abilities &#8211; survival, hunter, brawler &#8211; each of which is divided into several sub-skills. Just like RPG leveling system, you must first collect experience to gain skill points that can be used to add specific capabilities, such as melee and counter attack. Experience can be improved by killing, doing loot, and completing side-quests scattered throughout the island.</p>
<p style="text-align: justify;">In terms of weaponry, the protagonist has a row of varied weapons including bows which is the most attractive option for use. Some weapons have a second function is as a support and attack. Fire power and features of each weapon can also be upgraded after you&#8217;ve managed to collect gear and weapon parts. Improve skills and weapons can only be done at save points are described as Lara campfire as a place to rest.</p>
<p style="text-align: justify;">Tomb Raider is actually a story-driven game that can be solved just by walking from one point to the next course. However, the existence of a mechanism providing semi open-world exploration elements where Lara can explore the entire island, divided into a dozen regions. Each region like a world of its own and you can explore freely. However, each new area can only be accessed over Lara&#8217;s adventure continues.</p>
<p style="text-align: justify;">The core of the game is no more exploration to realize the existence of side-quests that lead as treasure / tomb hunting. Objective side is divided into several types. First there are collectibles that are divided into four types, namely relic, document, GPS cache, and a treasure map. Then there is the challenge that every region offers different types. Last form of optional tomb (hence, Tomb Raider) is complemented by a puzzle.</p>
<p style="text-align: justify;">Talking about the puzzle, it is the one characteristic of the Tomb Raider series reboot fading at this time. No longer you will be stuck a long time to solve the puzzle, push and pull box, or backtrack in search of items to pave the way. Not only that, but Lara the ability to swim and dealing with a number of wild animals as well as surprising absence.</p>
<p style="text-align: justify;">Quite unfortunate existence of animals in this game just as a sweetener alone. Although the opening scene hints that Lara will be widely hunted for survival, it turns out it is just a cutscene only. In fact, while on the island there will only be one animal that attacked you. It&#8217;s like a potential left Crystal Dynamics, considering they could use it to add variety improvement equipment.</p>
<p style="text-align: justify;">If a Lara Croft figure is still less beautiful in your eyes, maybe this game can be visually cure. The charming scenery looks quite charming, while a dark and terrifying sights are also illustrated with nearly perfect and detailed. All were supported by the soundtrack and sound about as appropriate. However, the value of the strongest in terms of sound coming from the voice of Camilla Ludington who play a very strong performance.</p>
<p style="text-align: justify;">In addition to the single-player campaign is excellent, there is also a competitive multiplayer is less memorable. There are four modes are fairly common, that is team deathmatch, free for all, as well as rescue and cry for help where your team can score points after completing the objective. While there are quite fun to play with friends, overall everything is standard, even if supplemented by the weapon upgrades and perks.</p>
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		<title>Ni no Kuni: Wrath of the White Witch</title>
		<link>http://www.justgamingaround.com/ni-no-kuni-wrath-of-the-white-witch/</link>
		<comments>http://www.justgamingaround.com/ni-no-kuni-wrath-of-the-white-witch/#comments</comments>
		<pubDate>Thu, 04 Apr 2013 06:29:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[PS3]]></category>
		<category><![CDATA[Level 5]]></category>
		<category><![CDATA[Ni no Kuni: Wrath of the White Witch]]></category>

		<guid isPermaLink="false">http://www.justgamingaround.com/?p=920</guid>
		<description><![CDATA[Dark, bloody, customization, moral choice, and the branching storyline. That is some minimum elements required by the RPG market in the current era. Even so, the fact it does not diminish the intention to offer Level-5 Ni No Kuni: Wrath of the White Witch, a typical Japanese RPG style beautiful, spirited, and it will suck [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: justify;"><a href="http://www.justgamingaround.com/wp-content/uploads/2013/04/Ni-no-Kuni-Wrath-of-the-White-Witch.jpg"><img class="alignleft size-medium wp-image-922" title="Ni no Kuni Wrath of the White Witch" src="http://www.justgamingaround.com/wp-content/uploads/2013/04/Ni-no-Kuni-Wrath-of-the-White-Witch-300x186.jpg" alt="" width="300" height="186" /></a>Dark, bloody, customization, moral choice, and the branching storyline. That is some minimum elements required by the RPG market in the current era. Even so, the fact it does not diminish the intention to offer Level-5 Ni No Kuni: Wrath of the White Witch, a typical Japanese RPG style beautiful, spirited, and it will suck up your attention for a few hours that do not count anymore.</p>
<p style="text-align: justify;">Like most young people in the JRPG, Oliver is a person who is destined to save the world. He lived in Motorville, a peaceful town where hospitality and smiles are not difficult to find. Although this adventure will bring Oliver into a parallel world, the city still has a considerable role.</p>
<p style="text-align: justify;">Oliver is not the typical hero in general. He is a good boy, naive, and full of energy. Alas, everything had changed when her mother died. But the hope is still there &#8211; it turned out the mother had a soul mate named Alicia the Great Sage is now held by Shaddar, ruler parallel world. For Oliver, beating Shaddar is the only way to save her in the real world. But for the parallel world, surrender means Shaddar safety.</p>
<p style="text-align: justify;">Oliver began the adventure of pure-hearted &#8211; but broken due to the tragedy &#8211; in a parallel world. Beside it there is Drippy, which gave the fairy figure comics and humor into the story. However,<span id="more-920"></span> the faithful sidekick will not be involved in combat as Oliver will be helped by the familiar.</p>
<p style="text-align: justify;">Pokemon-style pet system became one of the attractions of this title in which Oliver has familiar to help him in battle. You are allowed to capture and store up to 400 familiar, divided into several different types. However, overall, they can be divided by function: melee, magic, and support.</p>
<p style="text-align: justify;">Each familiar to evolve &#8211; or called metamorphosis process &#8211; up to two times. To do this, the creature in question must reach a certain level, and given the drop. Depending on the type, any kind of drop familiar requiring different to evolve. Although evolution provides the potential and capabilities of more powerful and more than ever before, doing this also to be paid with the return of familiar to even the first level has been stepped on level 50 when doing so.</p>
<p style="text-align: justify;">Battle begins once you touch an opponent who looks on the map. This game adopts the Active Time Battle System where the opponent remains active when you&#8217;re thinking about your movement. Each character is allowed to bring up to three familiar in every fight, and the exchange of which can be done easily and quickly. Each familiar has a stamina that determine the duration of their resilience on the battlefield. When finished, it should replace other familiar pending stamina replenished.</p>
<p style="text-align: justify;">Like most RPGs, HP and MP is also one important element in this title. In addition, Drippy and conquer your enemies will drop green and blue orb that each can add HP and MP. As usual, ending HP entire party will result in game over. When this happens you will be faced by two options: continue the game without losing anything that has been achieved since the last time to save game by paying 10% of the amount of money owned or exit to the main menu.</p>
<p style="text-align: justify;">Although the primary mission is to save Alicia Oliver the Great Sage in order to be reunited with his mother, that does not mean this game will minimal side-quest. There are two side lots you can do, that errand and bounty. Gift it done in the form of stamps that are useful for filling merit. Every few merit accumulated can be redeemed by a number of bonus features or additional capabilities.</p>
<p style="text-align: justify;">Errand highlight the naive and good Oliver in which he was always ready to help people in order to create a peaceful atmosphere in a parallel world. Objective of the most prominent and dominant heal &#8216;broken heart&#8217; where Oliver is required to &#8216;take care&#8217; of certain people and move them to the needy. While the bounty requires you to beat the unique creatures scattered throughout the region.</p>
<p style="text-align: justify;">Speaking about the region in a parallel world, Ni No Kuni presenting feature long absent from the world of RPG: world map. Comparatively vast game world is divided into several regions varied. Along with adventure, Oliver can explore all the varied uses multiple transports, including fast travel from town to town.</p>
<p style="text-align: justify;">Magic has a very important role in this game. Not only as a supporter of the battle, but also the elements of everyday magic Oliver. You will use it to complete a number of side-quests, solve puzzles, or even to open the way to continue the adventure.<br />
One of the advantages of Ni No Kuni is a visual, where Level-5 has collaborated with Studio Ghibli to present a world full of color, sweet, and charming. Ghibli fans surely already be familiar with the typical hand-drawn animation that can be seen in the FMV and the characters are very unique and varied. When entering the in-game graphics, all that is displayed using cell shading style that still looks beautiful.</p>
<p style="text-align: justify;">Elements Ghibli not only in terms of visual feel, but also the song. Joe Hisaishi &#8211; previously had several working songs Ghibli animations &#8211; have been appointed to draw up its soundtrack. Performed by the Tokyo Philharmonic Orchestra, the songs that brought sounds phenomenal, matching the visual beauty of this title. In addition, for those who do not like Japanese anime with english dub need not be disappointed because this game provides features dual voice with English subtitles.</p>
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