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		<title>Kingdoms of Amalur: Reckoning</title>
		<link>http://www.justgamingaround.com/kingdoms-of-amalur-reckoning/</link>
		<comments>http://www.justgamingaround.com/kingdoms-of-amalur-reckoning/#comments</comments>
		<pubDate>Thu, 23 Feb 2012 02:32:25 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[PC]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Big Huge Games]]></category>
		<category><![CDATA[Kingdoms of Amalur: Reckoning]]></category>

		<guid isPermaLink="false">http://www.justgamingaround.com/?p=748</guid>
		<description><![CDATA[A re-decorate the world of RPG gaming, this is a new IP titled Kingdoms of Amalur: Reckoning. Is this a new game can compete with the other RPGs that have been proven in the market? From the visual aspect, Kingdoms of Amalur: Reckoning is quite good graphics displays. Environment was quite beautiful, and filled with [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: justify;"><img class="alignleft size-medium wp-image-749" title="Kingdoms of Amalur Reckoning" src="http://www.justgamingaround.com/wp-content/uploads/2012/02/Kingdoms-of-Amalur-Reckoning-300x167.jpg" alt="" width="300" height="167" />A re-decorate the world of RPG gaming, this is a new IP titled Kingdoms of Amalur: Reckoning. Is this a new game can compete with the other RPGs that have been proven in the market?</p>
<p style="text-align: justify;">From the visual aspect, Kingdoms of Amalur: Reckoning is quite good graphics displays. Environment was quite beautiful, and filled with luminescent a twinkling, making this place full of mystical aura. We will explore the various places which is quite varied, ranging from a forest full of spider webs, to the desert.</p>
<p style="text-align: justify;">Unfortunately, the character models are not too good, even some look very bad. But for the character animation is quite fantastic, making the battles look really like a game hack-and-slash smooth. Only occasionally we&#8217;ll find a little glitch in the animation, especially animation stealth kill.</p>
<p style="text-align: justify;">Amalur successfully provided voice acting is far more convincing than the RPG -world open another. Unfortunately we may not be too keen to listen to conversations because reading subtitles much faster than waiting for them to finish talking and straight through to the next sentence. Our character is a mute person. Not a word spoken by him, and we must &#8220;assume&#8221; that we are talking to the NPC by selecting dialog.</p>
<p style="text-align: justify;">Character Creation</p>
<p style="text-align: justify;">Not a Western RPG name if there is no character creation. Kingdoms of Amalur: Reckoning also has a character creation system is quite functional, but not too detailed.<span id="more-748"></span></p>
<p style="text-align: justify;">To create our unique hero, we can change the look of the face with a variety of features such as selection of hair and facial features. If later we are not satisfied with our appearance at the beginning of the game, we can beautify themselves by using a mirror that is in our private home. But remember, we simply can not change the face (no plastic surgery in Amalur), can only change the makeup and hair style only.</p>
<p style="text-align: justify;">Unfortunately due to the options provided are not too many, and there are options to create a character we tend to look old. Imagine there are elves who have stubble (or even jenggotan all). Not to mention the absence of selection of body size, because once again, the elves in this game looks well built. It&#8217;s weird and funny, is not it?</p>
<p style="text-align: justify;">Kingdoms of Amalur: Reckoning gives us the choice of destiny. We did not have to follow the job class of the classic warrior, rogue and mage (called Might, Finesse and Sorcery in this game). How to choose a skill tree freely is more flexible than other RPG games that tend to lock us in a class.</p>
<p style="text-align: justify;">Want to be a warrior / mage ? Not a problem. Or want to combine the warrior and rogue ? It could also be. As with any style of play that we want, Reckoning provide it in the form of Destiny Card. By choosing Destiny Card &#8220;Brawler&#8221; for example, we will get a bonus Melee Attack Damage +15% and +20% Block Efficacy.</p>
<p style="text-align: justify;">More crazier, we can change the Destiny at any time, and reset all skill points which we have spent over Fateweaver NPC. So we no longer have to start over if it&#8217;s a character build that we make a big mistake.</p>
<p style="text-align: justify;">Combat</p>
<p style="text-align: justify;">Fans of the game action RPG would be happy to see combat in the Kingdoms of Amalur: Reckoning. We can perform various combos, jump aside to avoid the attack, resist attack using shields, Parry, and even do the juggling</p>
<p style="text-align: justify;">It all depends on what weapons and skills that we equip. There is a 2 slot weapon ( primary and secondary ) that we can use one after another, and 4 slots skill. For example, we can to juggle enemies using Longsword, then kill them using a dagger.</p>
<p style="text-align: justify;">If you do not want to fight at close range, we can also use a bow to attack remotely, using magic to shoot an enemy and the most interesting thing is, like sneaking assassin and killed from behind using a stealth kill. You can also enter Reckoning Mode if Fate Energy Meter is full, where if we managed to slaughter all the enemies before Fate Meter runs out, and then do a QTE on the enemy, then we will get a bonus of 100% experience.</p>
<p style="text-align: justify;">Even if we are idle, we can turn friendly fire (live push of a button), and screw in the city that are not hostile. A matter of killing a bunch of guards who came to destroy our lives alone.</p>
<p style="text-align: justify;">But keep in mind, Amalur is not a mindless hack-and-slash. We must have a strategy to attack the enemy if you do not want to be surrounded and the butt. Some enemies are very dangerous even to approach, forcing us to think twice to attack without thinking.</p>
<p style="text-align: justify;">If there is difficulty when fighting the camera controls. This is quite annoying when we were attacked numerous enemies, while we are busy right hand push the button to attack enemies, but to rotate or reset the camera should use the analog right.</p>
<p style="text-align: justify;">Our character is a corpse, that&#8217;s right, a corpse. We can customize the corpse later turned over to Well of Souls. With the revival of the dead, then there was chaos in fate, which causes us to be free to apply at will.</p>
<p style="text-align: justify;">The Faelands, a place where our adventure is a place that is really wide, but the Kingdoms of Amalur has a wide range of &#8216;natural barrier&#8217; which prevents us to go to another place, although logically, we should be able to step over objects that are close. Since we can not jump (can only jump from a certain point anyway), then we are required to follow a predetermined direction.</p>
<p style="text-align: justify;">But do not worry, although the maps are not as free RPG game open-world usually, but it was pretty cool to be explored. We were also given the facility Fast Travel, a feature that is quite okay for the game area Amalur. In addition to quest the main, there are a myriad of quests along side a variety of dungeons for us to explore.</p>
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		<title>Resident Evil: Revelations</title>
		<link>http://www.justgamingaround.com/resident-evil-revelations/</link>
		<comments>http://www.justgamingaround.com/resident-evil-revelations/#comments</comments>
		<pubDate>Wed, 15 Feb 2012 07:39:59 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Nintendo 3DS]]></category>
		<category><![CDATA[Resident Evil: Revelations]]></category>
		<category><![CDATA[survival horror]]></category>

		<guid isPermaLink="false">http://www.justgamingaround.com/?p=742</guid>
		<description><![CDATA[It must be admitted, see Resident Evil ( RE ) is back in survival horror that magnify his name is something that needs to diapresiasi by fans. Release of this time allocated handheld owners barely make Resident Evil: Revelations as a disappointing result. In fact, make it more efficient rather than Resident Evil 5, which [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: justify;"><img class="alignleft size-medium wp-image-743" title="Resident Evil Revelations" src="http://www.justgamingaround.com/wp-content/uploads/2012/02/Resident-Evil-Revelations-300x188.jpg" alt="" width="300" height="188" />It must be admitted, see Resident Evil ( RE ) is back in survival horror that magnify his name is something that needs to diapresiasi by fans. Release of this time allocated handheld owners barely make Resident Evil: Revelations as a disappointing result. In fact, make it more efficient rather than Resident Evil 5, which was already appearing on the console. Not ugly, just very unfortunate that the development time that it has forgotten the essence of fear and atmosphere of stillness that first make product title Capcom is so phenomenal.</p>
<p style="text-align: justify;">Revelations duet crackerjack storytelling by returning favorite from Resident Evil first: Chris Redfield and Jill Valentine. Long after they separated and met again in Resident Evil 5, this time they must roar facts behind the tragedy of destruction &#8220;Floating City&#8221; Terragrigia and do exploration on the cruise ship Queen Zenobia. Not only starring Chris and Jill, Revelations also introduces some characters playable and NPC from the fortress BSAA (Bioterrorism Security Assessment Alliance). FYI, in chronological Revelations take settings proportion between RE4 and RE5.</p>
<p style="text-align: justify;">How to overcome the limitations in the heart of the threat of being in a terrible stillness is a summary of the RE previously successful formula. Now, Revelations try to show that the tension has not completely disappeared from the current generation of this franchise. This title proves that the mechanism shooter and absennya fixed camera does not justify the offense RE5. Selection of ships following the dark shades have a number of times this too kejutannya as the location is expected to be limited settings remind fans that make the Spencer Mansion atmospheric survival horror in the RE feel very up to the first. Though not fully, at least it would already have enough fresh air for fans who hope to return to the tension of an RE title.<span id="more-742"></span></p>
<p style="text-align: justify;">Good play with Chris and Jill were installed with new characters. However, it is not prevented this game from a potential tension in it. Planned for more profitable places the BOW (Bio Organic Weapon) called Ooze. They can appear from behind the ventilation, the previously safe when you go through, to the typical creatures that could kill you at any time from the water where you are very limited movement. Situations that make horror like rise again this time.</p>
<p style="text-align: justify;">3DS control also can be maximized by good in Revelations. This game supports the Circle Pad Pro for guys who want simplified control (style shooter ) by additional analog and shoulder buttons, but the mechanism remains good despite the absence of additional peripherals. Relatively well assessed because of limitations of aiming to make it still feels like a normal RE, while the addition of Circle Pad Pro allows you to perform aiming while moving (and the camera freely) as a mechanism that had hoped for some fans over the years. Good implementation, regardless of analog knobs Circle Pad Pro is likely to feel less flexible as most analogous to the controller.</p>
<p style="text-align: justify;">As one who helped provide additional variety to the gameplay this time difference is a new feature called Genesis. In the Campaign, the tool is used to reveal the number of items or things invisible, and do a scan on the creatures that when the percentage reaches 100% would reward you with a green herb. Additional interesting and useful, given the recovery and ammunition items are rare here again. In terms of weaponry, Revelations featuring subweapon mechanism and a bit of customization that allows the weapon element of weapons can be modified according to the custom parts to suit the way you play.</p>
<p style="text-align: justify;">Which is also another of the RE typically, Revelations packed story in episodic format. A new presentation that is unique to the size of an RE game, but it feels quite appropriate at this time. Each episode is often covered with hanging parts that cause a sense of curiosity to continue the next episode. In the meantime, additional mechanisms of touch tends to be included in some segments of the puzzle and to access the menu item.</p>
<p style="text-align: justify;">Setting the right was not separated from adequate support in the graphics. Feel the tense in Revelations truer as you explore the different parts of the Queen Zenobia of mystery. The appearance of the creatures that startle was supported by the lighting, though dark locations will not be the only one who fills your adventure here. There are several other locations will be visited, by Queen Zenobia itself is divided into a number of sections varies. Environment looks very well presented in detail, even to the shadow effect is still clearly visible rough with jaggies. In addition, it is also quite obvious perceived lack of quality framerate which tend to be unstable at certain points that require loading ahead of the next area. Apart from a little short, following the visual quality of the resulting 3D need thumbs up as one of the best in class 3DS today.</p>
<p style="text-align: justify;">And the increasingly tense atmosphere is also enhanced with the sound aspect of the successful carrying out its role. A number of moments supported by the use of appropriate music and sound effects that evoke the atmosphere. Sounds pretty creature that makes hair-raising goose bumps and sound effects from the environment to know exactly when to make the shock is felt to be more to strengthen the atmosphere of horror in it. Quality voice acting was presented with quite satisfactory for you, who tend to enjoy quality in Japanese and English which I think is more natural to an RE.</p>
<p style="text-align: justify;">Revelations Campaign divide it into 12 episodes for a total duration of about 10 hours to complete. In addition to the main storyline, there are also features of Missions is packaged as an additional mechanism stylish achievement with rewards that can be collected throughout the adventure in this game. One reward of them in Raid Mode as an additional mode with no story-based missions which emphasizes action it (style RE Mercenaries in general). Raid Mode can be played alone, between 3DS, or online with the level of the player has support mechanisms and weapons, as well as Missions StreetPass for separate collection of his Campaign. Campaign by completing its own, you can open the unlockables in the form of New Game + and Hell Mode as the difficulty of even more cuts added.</p>
<p style="text-align: justify;">Regardless of the size of a portable release, Revelations is supported by an ideal composition for RE generation. Still use the portion of the action as possible with the natural setting to build a tension has indeed been proven to work on developing this. Such as remembering how Dead Space still be able to present the theme of survival horror through the USG Ishimura setting. Setting even this game brings the same type have the following impression of the spaces that need to be explored, with limited health and ammo that affect the conservative style of play for fans who expect a lot going gameplay survival horror.</p>
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		<title>Anno 2070</title>
		<link>http://www.justgamingaround.com/anno-2070/</link>
		<comments>http://www.justgamingaround.com/anno-2070/#comments</comments>
		<pubDate>Mon, 06 Feb 2012 04:19:38 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[PC]]></category>
		<category><![CDATA[Anno 2070]]></category>
		<category><![CDATA[building simulation]]></category>
		<category><![CDATA[city simulation]]></category>

		<guid isPermaLink="false">http://www.justgamingaround.com/?p=736</guid>
		<description><![CDATA[But the sequel-sequel to the previous Anno berseting in the past or petengahan, but this latest sequel in 2070 which berseting really a big leap. Although Anno itself is a simulation game developed and remains the strategy of this game include the full storyline of intrigue. Deals with the crisis in the future we need [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: justify;"><img class="alignleft size-medium wp-image-737" title="Anno 2070" src="http://www.justgamingaround.com/wp-content/uploads/2012/02/anno-2070-300x300.jpg" alt="" width="300" height="300" />But the sequel-sequel to the previous Anno berseting in the past or petengahan, but this latest sequel in 2070 which berseting really a big leap. Although Anno itself is a simulation game developed and remains the strategy of this game include the full storyline of intrigue. Deals with the crisis in the future we need to face, from global warming due to impact resulting in most of the northern ice melts and the water dikutub sea rose, to the plow with nuclear weapons that threaten human safety.</p>
<p style="text-align: justify;">At the beginning of my game at all impressed with the display screen interface and game menus are served with very good and effective design futuristic. Graphic also includes the latest generation of class with HD quality. Detailed visual image throughout the game, ranging from the cool of the building, residents of activities, robots and flying cars, to the sea with waves that looked hissing enliven the game. Unfortunately, the text in this game has a small size making it difficult to read. There are also features zoom in and out for a closer look at the city bustle, and the presence of Postcard view allows us to look around the city in a third viewpoint and of course taking photos of the beauty of our city wake up.</p>
<p style="text-align: justify;">There are several game modes in this game, among which are mode Campaign consists of three chapters with a bedasar missions on the game storyline. Further outlined the mission still be a small number of objectives that must be completed in stages in order to continue to the next mission. Unfortunately, the objective in this game tends to feel repetitive.</p>
<p style="text-align: justify;">Some other mode is the Continuous D where we are free to develop the city without being bound by time and the mission games. And Single mission that can be played online with another player or solo in a challenging missions, like compete with other players in the oil mensuplai much as possible, racing to fight the good fight in the first monumental building, and more. Presence of varied game modes make this game more weighted value in the eyes of the players.<span id="more-736"></span></p>
<p style="text-align: justify;">There are three factions in this game, ECO with slow economic growth but they are environmentally friendly industries and hate pollution, and Tycoon is a fast growing major economy with heavy industry and the effect of pollution is also increasing rapidly, the latter is the TECH that has advanced technology to laboratories for researching new building and the ability to build a life on the ocean floor that is quite enjoyable so as to provide a different playing experience. Each faction has different buildings and different produce items as well, but we will play together in building the city and it is important to consider the balance between them.</p>
<p style="text-align: justify;">Just like the real city life, moral people must also be considered. Without the food and entertainment in the city, residents will leave the city and the dwindling population that will affect your financial income. And do not forget to pay attention to the level of pollution as a big ambition in building the industrial city.</p>
<p style="text-align: justify;">As a sequel to its predecessor, there are also many buildings that we can chain up to produce many kinds of goods, food, and beverages. In addition we can also produce electronic goods, ammunition, weapons, sushi, and others. Not forgetting also the ability to build a diverse range of support facilities, the military buildings, and monuments such as casinos, hospitals, fire station, and so forth. We can also set the trading of goods between cities to access the strategic map to determine routes, transport vessels, as well as goods to be traded in the menu offerings are quite simple and easy to learn.</p>
<p style="text-align: justify;">Aside from building a city, we can also fight with other cities. Unfortunately, the war in this game only covers the sea and air alone, ground war is not presented so that the elements of the war was half finished and not very deep. Should still be increased then it would be a very complete game. The concept of war as RTS games in general, require us to gather resources and money to produce ships and warplanes. Unfortunately very little variation in the unit once the war, but we can build nuclear weapons to bomb another city. If the war is not the best choice, we can also be diplomatic with other cities to create a world filled with peace.</p>
<p style="text-align: justify;">The concept is still the same game and was getting in with the increase not only in appearance only, but now players can explore the underwater world that is rich in new resources, more of the production chain, to consider the needs of the population will be food, entertainment, health, and lifestyle. This game will make us feel at home linger in front of the computer and so must have the weight Pengemar building simulation game type, coupled with the time setting in the future provide a refreshing nuasa sequel Anno at this time.</p>
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		<item>
		<title>Sonic CD</title>
		<link>http://www.justgamingaround.com/sonic-cd/</link>
		<comments>http://www.justgamingaround.com/sonic-cd/#comments</comments>
		<pubDate>Tue, 24 Jan 2012 02:37:29 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[iphone]]></category>
		<category><![CDATA[Nintendo Gamecube]]></category>
		<category><![CDATA[Sonic CD]]></category>

		<guid isPermaLink="false">http://www.justgamingaround.com/?p=730</guid>
		<description><![CDATA[If you ask the owners of the Sega Genesis Sonic games which of their favorite, the answer could vary between Sonic the Hedgehog was first to introduce the blue hedgehog, Sonic 2 is touted as the best Sonic title, or even Sonic 3 which is developed simultaneously with Sonic &#38; Knuckles. All three games have [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: justify;"><img class="alignleft size-medium wp-image-731" title="Sonic CD" src="http://www.justgamingaround.com/wp-content/uploads/2012/01/Sonic-CD-300x300.jpg" alt="" width="300" height="300" />If you ask the owners of the Sega Genesis Sonic games which of their favorite, the answer could vary between Sonic the Hedgehog was first to introduce the blue hedgehog, Sonic 2 is touted as the best Sonic title, or even Sonic 3 which is developed simultaneously with Sonic &amp; Knuckles. All three games have been a reference to the classic Sonic games best. However, there is a classic Sonic game that seemed missing from the hands of the gamer: Sonic CD.</p>
<p style="text-align: justify;">To know why there is a game titled the blue hedgehog who is notpopular in the market we have to dig a little history of the platform where he was released: Mega-CD. Sega is one of the mostcreative game. In addition to creating console games, Sega also released various add-on to the console. In 1991 the rivalrybetween the SNES and Genesis was at its hottest and the olderSega consoles two years starting cornered. Recognizing thisdoes not remain silent and Sega Mega-CD created, an additional tool for the CD player installed in Genesis. This strategy was initially successful. Just imagine, Genesis with add-on is now able to play games with FMV movies in it!Unfortunately, because the price is too high and at least gradegames in it, making it eliminated from the competition andbecame an increasingly sinking ship anchors in the competitionagainst Nintendo Sega.</p>
<p style="text-align: justify;">Yet some gamers who had to have the add-on Mega-CD has a strong sense of nostalgia with a Sonic game that was released specifically for him, namely Sonic CD. After the &#8216;death&#8217; Sega Genesis, the only way for gamers to enjoy the game is through packet Sonic compilations released on various consoles like the Nintendo Gamecube and Playstation 2. Nearly two decades after the game is released, Sonic CD is now released for the mobile market by Sega. How were the results?<span id="more-730"></span></p>
<p style="text-align: justify;">Almost the same with most other classic 2D Sonic games, Sonic CD presents seven zones to be explored by Sonic. There are such zones and the Palmtree Panic Tidal Tempest which is a standard Sonic zones, green zones and water zones, but most other zones have the same representation of the themes that is metal. Quizzed had inquired is because this game takes place on a planet called Little Planet that the material is mostly made of metal. Once again Sonic must stop Dr Eggman / Robotnik who somehow already entrenched there with his cronies. More serious is the mad scientist has created a clone named Sonic Metal Sonic and Sonic have been kidnapped girlfriend, Amy Rose. Can the blue hedgehog and his girlfriend to save the world?</p>
<p style="text-align: justify;">What makes Sonic CD is different from the Sega Genesis Sonic games on the other? Of course the graphics quality. Though nothing compared to modern 2D Sonic kinds of Sonic Rush, Sonic Colors, especially Sonic 4, this game has obvious direct graphic quality and level design is much broader than its compatriots. Change does not just happen on the cosmetic outcome but also on gameplaynya. Sonic CD, which was released a year before Sonic 3, introducing a much broader arena than Sonic 2. Not only can adventure across three levels in each zone, Sonic CD also introduced a system of time travel .</p>
<p style="text-align: justify;">Each level is divided into three different time lines: Past, Present, and Future. You start the game in the present but when passing a marker of time with high-speed, Sonic can skyrocketed to levels in the past or the future. Although roughly the same level, there are design changes and the enemy who made ​​fresh to play that level again. If you play with the &#8216;true&#8217; then you can finish the zone and get a good settlement, which give a gift an alternative ending to this game.</p>
<p style="text-align: justify;">In addition to the exploration of different levels, Sonic CD has a boss battle with Dr. Robotnik&#8217;s unique. There is no single level that requires you to repeat the same strategy as to how long or beat it. This makes meeting with each boss felt different and challenging.</p>
<p style="text-align: justify;">Remake this was meant to give gamers a bonus. After you complete this game once, you can open up a new character; who else if not a man loyal Sonic: Tails. Tails of motion that can fly with its tail to give different nuances in the game. Tails are not as fast as Sonic in the running, but flying ability allows the sidekick to access places that are difficult to achieve without the blue hedgehog speed and precise control precision.</p>
<p style="text-align: justify;">When you gamers that grew with the 2D Sonic games that have a characteristic level-level call a flash Gameplay, Sonic CD is a blast from the past that the fans can not miss the blue hedgehog. This remake is a chance you luck one of the best adventure!</p>
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		<title>Uncharted: Golden Abyss</title>
		<link>http://www.justgamingaround.com/uncharted-golden-abyss/</link>
		<comments>http://www.justgamingaround.com/uncharted-golden-abyss/#comments</comments>
		<pubDate>Wed, 11 Jan 2012 03:47:29 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[PSP]]></category>
		<category><![CDATA[PS VITA]]></category>
		<category><![CDATA[PSP VITA]]></category>
		<category><![CDATA[Uncharted: Golden Abyss]]></category>
		<category><![CDATA[Vita]]></category>

		<guid isPermaLink="false">http://www.justgamingaround.com/?p=725</guid>
		<description><![CDATA[Not very long ago from a visit the last time at the &#8220;Atlantis of the Sands&#8221; in Uncharted 3: Drake&#8217;s Deception, Nathan Drake&#8217;s apparently not allowed to get a break from Sony. Only within one month and Drake was raised again with another new adventure. As good as previous developments and continue to put emphasis [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: justify;"><img class="alignleft size-full wp-image-726" title="Uncharted Golden Abyss" src="http://www.justgamingaround.com/wp-content/uploads/2012/01/Uncharted-Golden-Abyss.jpg" alt="" width="300" height="300" />Not very long ago from a visit the last time at the &#8220;Atlantis of the Sands&#8221; in Uncharted 3: Drake&#8217;s Deception, Nathan Drake&#8217;s apparently not allowed to get a break from Sony. Only within one month and Drake was raised again with another new adventure. As good as previous developments and continue to put emphasis on aspects of the story as its appeal. The difference, which dijuduli prequel game Uncharted: Golden Abyss is not coming to take back the power of the PS3 graphics are able to produce, but as a launch title from Sony&#8217;s latest handheld, PS Vita.</p>
<p style="text-align: justify;">Golden Abyss again presents Drake with the figure of an antagonist and also introduce new characters that support aspects of the story. After exploration of nuanced arid in Drake&#8217;s Deception, the adventure that goes with taking the setting time before the events in Uncharted first ( Drake&#8217;s Fortune ) have led Drake on the exploration of historical value in the area around Latin America and the legend that is believed to be the &#8220;Golden Abyss.&#8221; In the action times This, Drake was again not just his own. He was accompanied by a new female character named Marisa Chase, in addition to the Sully is still faithful to make a comeback.</p>
<p style="text-align: justify;">During this time the name of Uncharted has been known by the quality of graphics and stunning cinematic visuals in the innate story. Then, if it comes for the first time in the size of the handheld screen can include also the quality that had been maintained very well by all three previous titles?</p>
<p style="text-align: justify;">Admirable, Uncharted: Golden Abyss can give an answer that does not disappoint fans of high expectations for an Uncharted. Setting aside the screen size of only a handful hands, apparently Vita specification is already qualified to meet the quality standards set out three games graphics Uncharted on the PS3. Drake and a number of adventure locations he visited this time can actually presented with a quality that gives the impression of high-def in a portable size. A good graphic texture and Drake looked detail of expression, physical, and the appearance in the in-game are also not superficial in detail for a thorough attention.<span id="more-725"></span></p>
<p style="text-align: justify;">Quality in-game are stunning also helped offset the typical sinematisasi title Uncharted that look still maintained fairly well in the Golden Abyss. Although not emphasized as much as three cinematic elements of the main development, the Golden Abyss is still able to show off by relying on the graphics in-game in real-time to pack the pieces cutscene throughout the game. However, the good the graphics are not yet shown any absolute meaning that this game has reached perfection. It is quite optimal for a launch title Vita, though still not escape from some minor shortcomings in terms of graphics such as explosion effects are still not good enough.</p>
<p style="text-align: justify;">Graphically the whole, the beauty of visualization is shown Golden Abyss is enough to make optimistic again among those who were once skeptical about the quality of Sony&#8217;s handheld graphics. Moreover since the Golden Abyss is not created by Naughty Dog&#8217;s hand as the team who raised the name of Uncharted so far.</p>
<p style="text-align: justify;">This game is a result of SCE Bend Studio, which is a developer of a number of titles Syphon Filter. As the first game they produce for Vita, Golden Abyss not only succeed in giving satisfaction to the fans a visual standpoint, but also through gameplay that allows Drake&#8217;s capable of doing the things he&#8217;d never done in previous adventures. It is clear thanks to the support and touch the Vita bring.</p>
<p style="text-align: justify;">Like Uncharted which is usually, Golden Abyss is still filled with lots of typical portion of the action. The criminals opened fire from behind cover, climb and jump off a cliff to cliff ( platforming ), completing the puzzle. A number of things that would not necessarily be done by Indy and also enough to make Miss Lara Croft had to admit defeat. Completing a variety of things that never Drake did, Bend Studio has now added some new capabilities gained from the technology Vita. Implement mechanisms touch screen and a gimmick that belongs Vita into Uncharted seems not at all a bad idea completely. Fans can still feel the comfort of playing a class game Uncharted uses two analog and physical buttons for precise control, with touch as a supporter of sufficient appropriately placed. The controls for the main gameplay and touch as a new variant of this time have been regarded as working well with each other mutual support.</p>
<p style="text-align: justify;">Touch screen located in front of Vita seemed to facilitate a number of things can be done through touch. Throw a grenade, solving puzzles, rubbing charcoal rubbings, leaf Journal, cut bamboo trees with machetes and perform QTE. Quite a lot of things related to the action of Drake as an adventurer can be done with the fingers play over the touch screen, good gameplay scenarios that are required or optional only of a button. While the touch panel of the rear, adapted to the mechanism of the zoom in / out when using a camera or a sniper, and as an alternative to control in a number of specific segments. Not only to utilize the mechanism of touch front-rear, technology gyroscope Vita did not escape from exploitation. Apart from a bit role for the platforming, even this feature exploited developers to deliver support for the so-called &#8220;intuitive-Aim&#8221; Vita which can be driven at the time aiming to assist in adjusting to the target.</p>
<p style="text-align: justify;">Regardless of the many pretty new things that touched on aspects of its gameplay, Golden Abyss still presents more peculiarities which would still give the impression of a total of as a game Uncharted, including from the aspect of his voice. Nolan North who re-riveting the voice acting through its role as Nathan Drake, the dialogue between the characters are memorable life, the music is thick with the feel of an epic in every adventure Uncharted, and sound effects are also quite satisfactory from a stereo speaker Vita. Sound performance which is still a big concern.</p>
<p style="text-align: justify;">For the main scenario, the development of this package are 34 chapters in the duration of which reach about eight to nine hours of gameplay. However, a number of unlockables / collectibles were still included to provide replay value its own for this game. There are a lot of photos to be taken with a camera and a myriad of collectibles are also waiting for the others gathered into Drake&#8217;s Journal. Therefore, some chapters also seem to need to get repeat visits to complement a variety of collectibles will be missed. And much the more, Trophy Support Vita makes this title more complete.</p>
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		<title>The Legend of Zelda: Skyward Sword</title>
		<link>http://www.justgamingaround.com/the-legend-of-zelda-skyward-sword/</link>
		<comments>http://www.justgamingaround.com/the-legend-of-zelda-skyward-sword/#comments</comments>
		<pubDate>Tue, 03 Jan 2012 03:28:10 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Wii]]></category>
		<category><![CDATA[The Legend of Zelda: Skyward Sword]]></category>

		<guid isPermaLink="false">http://www.justgamingaround.com/?p=721</guid>
		<description><![CDATA[In the end Nintendo Wii, hadirlah a game that truly gives life to the console is. The game is The Legend of Zelda: Skyward Sword which tells the story of the origins of The Legend of Zelda. Link tells the story of living in the clouds called Skyloft, Link and Zelda childhood friend dragged fate [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: justify;"><img class="alignleft size-medium wp-image-722" title="The Legend of Zelda Skyward Sword" src="http://www.justgamingaround.com/wp-content/uploads/2012/01/The-Legend-of-Zelda-Skyward-Sword-219x300.jpg" alt="" width="219" height="300" />In the end Nintendo Wii, hadirlah a game that truly gives life to the console is. The game is The Legend of Zelda: Skyward Sword which tells the story of the origins of The Legend of Zelda.</p>
<p style="text-align: justify;">Link tells the story of living in the clouds called Skyloft, Link and Zelda childhood friend dragged fate that brought them to the state under the sky. To search for Zelda to fall into surface world, accompanied by the fee Link, the sword spirit. Begin the adventure of Link from Knight wannabe a True Hero, a story prequel such a long once the opening of the story of The Legend of Zelda in 25 anniversary.</p>
<p style="text-align: justify;">First of all we undertake, Skyward Sword will ask us to install the Wii Motion Plus. Without the Wii Motion Plus, this game refuses to move from screen complaints &#8220;Install Wii Motion Plus&#8221; is. Yes, Skyward Sword must be played using motion control with an additional mandatory Wii Motion Plus. Actually, motion control is suitable for play swords carried by the Link, but not just that purpose. In addition to swinging a sword, with the Wiimote and Nunchuk we also do roll, do Skyward Strike, operating Loftwing, direct Catapult, and so on.</p>
<p style="text-align: justify;">Visually, The Legend of Zelda: Skyward Sword is not an HD game and tend to look cartoony. But this type is suitable for Skyward Sword, Zelda can be seen from the very cute. In addition there are other characters deck with a variety of strange creatures of the Earth to explore the link.</p>
<p style="text-align: justify;">Environment- his own ample, varied, and beautiful, from the Faron Woods, green, Lanayru Desert the yellow, until Eldin Volcano is red. Almost all the objects in its Environment is no value of interactivity, ranging from mushrooms that we can jab, cut bamboo, and various small plants that we can cut into pieces to find rupees or hearts.<span id="more-721"></span></p>
<p style="text-align: justify;">There is no voice acting, but they use the language of &#8220;other&#8221; as his successor, though not all voiced. But the most satisfying of the Skyward Sword is a soundtrack that unusual. We will hear various orchestral tunes, music that call when opponents attack and relaxing music while being adventurous.</p>
<p style="text-align: justify;">The battle against the enemy at Skyward Sword is not just hack and slash stark. For those who were doing hack and slash will find it difficult to defeat the enemy. Each has a common enemy against his own patterns, such as Deku Baba needs to slash specific, should be reflected back Octorok shot using the shield (which can be destroyed too much of kalo is used to hold), and Bokoblin we can fend off the attack until we are attacked by tactical .</p>
<p style="text-align: justify;">Link himself has a new membership seems to be taught a little by the Master Assassin. This time Link can climb a wall that is not so high, jumping over various gaps that are not too wide, and dangling and running, in which all were limited by stamina point. Even if we let fall into the gap, we will respawn in the same place (or saved by Knight in Skyloft).</p>
<p style="text-align: justify;">With the additional skill&#8217;s Link, also become smarter enemies, where they can hide, escape, chasing links, even stepping on Link&#8217;s hand when they saw Link was hanging on the edge of the cliff. In fact they were willing to climb a rope running to catch Link across the gap, the funny thing is we can shoot with the Catapult and make them even fall into the gap.</p>
<p style="text-align: justify;">If there are some constraints on the handling of characters using motion control itself. It fights with motion control asik enough, but we do not have control cameras, only you can reset the camera to the middle and late position or improve first-person view only, sometimes a little annoying camera in certain places. Imagine, we want to reset the position of Link, but the camera and even a lock-on to the nearest NPC.</p>
<p style="text-align: justify;">In addition, the use of motion control to fly at once Loftwing be rather difficult to handle him. In theory, we have wings Loftwing the Wiimote, but when our wings to shake Wiimote, I&#8217;m sure the flight to be a mess. It may even be good if the operation using the analog in the Nunchuck from the direct Wiimote.</p>
<p style="text-align: justify;">Finally, Nintendo was bold enough to draw any substantial changes in Zelda, but keep in mind, not everyone likes to use full motion control. Although haunted by the problem of motion control, but this latest adventure of Link remain attractive both in terms of gameplay, story and puzzles.</p>
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		<title>Mario Kart 7</title>
		<link>http://www.justgamingaround.com/mario-kart-7/</link>
		<comments>http://www.justgamingaround.com/mario-kart-7/#comments</comments>
		<pubDate>Fri, 23 Dec 2011 02:04:53 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Nintendo 3DS]]></category>
		<category><![CDATA[Mario Kart 7]]></category>
		<category><![CDATA[Nintendo EAD]]></category>
		<category><![CDATA[Retro Studios]]></category>

		<guid isPermaLink="false">http://www.justgamingaround.com/?p=715</guid>
		<description><![CDATA[Since the birth of Super Mario Kart on the SNES in 1992, almost every iteration of the system released by Nintendo have a version of Mario Kart in it, Nintendo 3DS is not an exception. Since Mario Kart 7, announced by Nintendo, this game is to quickly get the attention of gamers. No wonder why [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: justify;"><img class="alignleft size-medium wp-image-716" title="Mario Kart 7" src="http://www.justgamingaround.com/wp-content/uploads/2011/12/Mario-Kart-7-300x262.jpg" alt="" width="300" height="262" />Since the birth of Super Mario Kart on the SNES in 1992, almost every iteration of the system released by Nintendo have a version of Mario Kart in it, Nintendo 3DS is not an exception. Since Mario Kart 7, announced by Nintendo, this game is to quickly get the attention of gamers. No wonder why Mario Kart DS in the previous handheld is one of the Timeless classic that is still often played those until now.</p>
<p style="text-align: justify;">Mario Kart 7 was released almost simultaneously around the world at the beginning of December as a strategy to attract gamers Nintendo before a holiday. This strategy seems to work because sales for this game were very positive response. But what a great sales comparable to the quality offered by this game?</p>
<p style="text-align: justify;">Mario Kart 7 offers 32 tracks for gamers to race. There are 16 tracks exclusive to the original Mario Kart tracks 7 and 16 again a remake of the classic tracks Mario Kart previous versions. Interestingly, long tracks are not just cosmetic updates were given on the outward appearance but also given a few changes to the gameplay system utilizing a new version of Mario Kart 7 at this time. As a result you Mario Kart veterans may have memorized every track a classic, but the differences are minor but vital will force you to change race strategy.<span id="more-715"></span></p>
<p style="text-align: justify;">So what is a new gameplay system offered by Mario Kart 7? Quite a lot, let&#8217;s take a surgical one by one. Mario Kart 7 is the first game in the Mario Kart series that allows gamers to fiddle with the kart is going to be used. You can choose a kart that you want to use, the wheels are installed, until the glider to fly. Each person would have their own style of racing in accordance with the tracks that will be crossed. Do you rely more on Drift? Whether you prefer a nice controlled kart? Please customize your kart at will.</p>
<p style="text-align: justify;">The second extra is coin system which had long been absent (from the beginning was introduced in Super Mario Kart, he never appears again). This time they appear to have additional functions in addition to your racing speed as well as useful as currency. If you collect enough coins then a part-new parts to customize your kart going to open. This makes the coins become one of the vital elements of gameplay both in racing and outside racing.</p>
<p style="text-align: justify;">You&#8217;re tired of racing on land? What if I say that here you can fight in three arenas: land, sea, and water! First gap in the game Mario Kart and threatened synonymous with falling behind in the race. Now some level it gives you a chance to find a shortcut via the underwater terrain. There is also the level of the majority to force you berbalap in water, where the movement is very different course berbalap above the ground so that once again a kart customization is crucial.</p>
<p style="text-align: justify;">This quarter the three currencies with the concept of the glider to fly. There is a special glider layangmu extending the time in the air, makes it difficult attacked (or attacking your enemies) yet as a consequence glide through the air slower than the fast collided on the ground. Amazing how the opening of two new additional lines under water and above the air berbalap totally change the dynamics in this game.</p>
<p style="text-align: justify;">System drifting in Mario Kart DS has been changed in this game. Now you no longer need to hold the R button, pressing the joystick right and left brutally to enable drifting abilities. Simply push the R button while directing control of your kart is enough. It gives a realistic impression and make people who hate the system was drifting so addicted to continuous wear.</p>
<p style="text-align: justify;">Nintendo has always been left behind by Sony and Microsoft in terms of online services, and Mario Kart 7 too. The way to compete with your friends is still quite difficult because it must exchange Friend Code (although you can directly compete randomly with people around the world), so not as flexible as other online games. During internetmu network smoothly, Mario Kart 7 is very easy to play online. Good Nintendo, although at least one step has been leading in the right direction.</p>
<p style="text-align: justify;">Graphic Mario Kart 7 is one of the best this series. 3D effects quite visible during the game when the leaves blow or the sun blinding your 3DS screen but overall does not really affect gameplay. If you want to try a different game modes can also try to play this game in First Person Mode version by pressing the top button on your D-Pad. You can even drive with 3DS wiggled like a steering wheel in this fashion</p>
<p style="text-align: justify;">Mario Kart 7 has a varied track, lots of new gameplay elements to be studied and maximized, and support online racing is very addictive. If you have a new Nintendo handheld is, what are you waiting?</p>
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		<title>Chrono Trigger</title>
		<link>http://www.justgamingaround.com/chrono-trigger/</link>
		<comments>http://www.justgamingaround.com/chrono-trigger/#comments</comments>
		<pubDate>Thu, 22 Dec 2011 01:49:04 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[iphone]]></category>
		<category><![CDATA[Chrono Trigger]]></category>

		<guid isPermaLink="false">http://www.justgamingaround.com/?p=708</guid>
		<description><![CDATA[When Square Enix confirmed that they will release the IOS version of Chrono Trigger. Lots of gamers who stated that RPG Chrono Trigger is the best RPG on the SNES console and given that the console is a console RPG with the most qualified collection, indirectly, many people have named this game as one of [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: justify;"><img class="alignleft size-medium wp-image-709" title="Chrono Trigger" src="http://www.justgamingaround.com/wp-content/uploads/2011/12/Chrono-Trigger-300x182.jpg" alt="" width="300" height="182" />When Square Enix confirmed that they will release the IOS version of Chrono Trigger. Lots of gamers who stated that RPG Chrono Trigger is the best RPG on the SNES console and given that the console is a console RPG with the most qualified collection, indirectly, many people have named this game as one of the best RPGs ever produced.</p>
<p style="text-align: justify;">Nothing odd about this statement. In fact, already deserves and should Chrono Trigger was rewarded with honors. He comes from the brilliant minds of the fathers RPGs in Japan. No kidding this game production, supervised directly by Hironobu Sakaguchi and Yuji Horii father creator of the RPG Final Fantasy and Dragon Quest series. As if that was not enough, the field of visual and musical talents were given a number one by Square Enix (at that time still known by name and not a merger Squaresoft with Enix) by Akira Toriyama hand scratches to the characters in his world. For the young composer&#8217;s music department was entrusted with Yasunori Mitsuda Nobuo Uematsu aided by several score and finishing in particular.</p>
<p style="text-align: justify;">Squaresoft team dubbed the &#8220;Dream Team&#8221;, a nickname that is not excessive at all.</p>
<p style="text-align: justify;">This game begins with Crono woke his mother to follow the Millennial Fair in the year 1000 AD. This should be a happy day for Crono until he accidentally collided with a mysterious girl named Marle. When the trial his friend, Lucca, create problems and &#8216;eliminate&#8217; Marle to a different time, Crono was starting his adventures through space and time. Crono back in time what would an adventure? Colleagues such as what will he meet? And can Crono and his friends stop not only the salvation of the world but also the entire world and time?<span id="more-708"></span></p>
<p style="text-align: justify;">A good storyline to be one reason why Chrono Trigger is loved by gamers. As I said above, if a lot of RPG games focused on saving the world alone, Chrono Trigger is different because all of the timeline should be saved! From what? I do not know, please play it yourself! And not only that, Chrono Trigger offers dozens of alternative endings after you finish it all, giving you the option to start the game again with New Game Plus feature</p>
<p style="text-align: justify;">The quality graphics and sound in the port this time like the heavens and the earth. Music in this port is remixed with the Apple Lossless format and make quality music composed by Yasunori Mitsuda really clear and beautiful. Given the OST Chrono Trigger is one of the best, this is definitely enticing treats for your ears. Unfortunately it is not offset by the port graphs that appear spurious. When the first Final Fantasy III DS is a remake of the IOS, Square Enix to upgrade the graphics so that the sharp and fit for Retina Display. It&#8217;s saying that the support is not available here so that the color and contrast for the IOS version is even less with its DS version. Disappointing to see bright colors and beautiful artwork Akira Toriyama becomes invisible.</p>
<p style="text-align: justify;">Considering this game has aged 16 years more, perhaps some gameplaynya system no longer makes you stunned in today. Chrono Trigger still make a lot of innovation in the days he was released first. One of the distinguishing with RPG games are mostly released at the time was how the enemies appear on screen. When the group Crono &#8216;hit&#8217; the enemy then you will be directly involved in fights without the need to switch screens. Briefly seen fighting style similar to the Turn Based Battle introduced by the Final Fantasy series, but with its own tweaks called &#8220;Tech&#8221;. Each character can use the &#8220;Tech&#8221; but what makes the &#8220;Tech&#8221; special is how you can combine the two and three characters together to do &#8220;Tech&#8221; a much more powerful and deadly!</p>
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		<title>Halo: Combat Evolved Anniversary</title>
		<link>http://www.justgamingaround.com/halo-combat-evolved-anniversary/</link>
		<comments>http://www.justgamingaround.com/halo-combat-evolved-anniversary/#comments</comments>
		<pubDate>Wed, 14 Dec 2011 02:07:36 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[343 Industries]]></category>
		<category><![CDATA[Halo: Combat Evolved]]></category>
		<category><![CDATA[Halo: Combat Evolved Anniversary]]></category>

		<guid isPermaLink="false">http://www.justgamingaround.com/?p=703</guid>
		<description><![CDATA[A game is considered eligible as a masterpiece if it manages to give a big impact and futures in the hearts of gamers. Halo: Combat Evolved can not be denied again as one example of the right to hold the title game is. Halo game is not the first person shooter (FPS) first, but this [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: justify;"><img class="alignleft size-medium wp-image-704" title="Halo Combat Evolved Anniversary" src="http://www.justgamingaround.com/wp-content/uploads/2011/12/Halo-Combat-Evolved-Anniversary-218x300.jpg" alt="" width="218" height="300" />A game is considered eligible as a masterpiece if it manages to give a big impact and futures in the hearts of gamers. Halo: Combat Evolved can not be denied again as one example of the right to hold the title game is. Halo game is not the first person shooter (FPS) first, but this game gives a new definition to the console FPS genre. If the players look good, a lot of today&#8217;s FPS elements in it are inspired by the Halo games, such as regenerating health, instant grenade, instant melee, console matchmaking, and others.</p>
<p style="text-align: justify;">Released to commemorate his 10 years, 343 industries as a game developer who is now in charge of the Halo franchise, answering the requests of thousands of her fans by creating an enhanced HD remake of the game that has sold more than 40 billion units through Halo: Combat Evolved Anniversary. With the release of the first products 343, whether the franchise Halo was in the hands of the &#8216;right&#8217; team since the originator of Halo is Bungie Studios release the &#8216;golden boy&#8217; that they create and foster care since 2001?</p>
<p style="text-align: justify;">Not a lot of additional features implemented on the Halo: CE Anniversary. This step is applied in order to feel the game still feels original in the minds of gamers who have fond memories of when to play it 10 years ago. Overall visual which has been remastered with the engines of today looks very phenomenal. It is inevitable that 343 staff have worked very hard to make this old look like a new game. They are also not only to upscale graphics, but also change the texture of the total environment and the model so that it appears there was an attempt to highlight &#8216;attention to detail &#8216;in the environment.</p>
<p style="text-align: justify;">The new feature that makes me quite impressed that mode switching between graphics new version with the original version in mid-game in progress with as easy as pressing the select button. Options for 3D display as well as in input for gamers who have a 3D TV. Unfortunately the graphics mode of this displacement can not be used in mid cutscene, and no theater mode which had popularized by Halo 3 so that gamers can not watch the replay of their game.<span id="more-703"></span></p>
<p style="text-align: justify;">Also the soundtrack and sound effects also in-remastered, where the sound effects such as change of weapons and explosions are very different feels and sounds more clearly. Not only the graphics can be changed, but also can choose between the original soundtrack or that have been refurbished.</p>
<p style="text-align: justify;">While playing with the graphics of today, gamers should be aware that they play a 10-year-old game with a difference in the remastered graphics and audio in which the damage, health, weapons, AI, remains the same. This game has dared to show that although only a remake, gameplay and combat, it can still compete with the same games in the genre today. Not only that, some other features that are not in the change makes us think how the genre of FPS has changed after 10 years and all started from Halo: CE.</p>
<p style="text-align: justify;">One of the things that I think less is the level design is not creative. Gamers may know that at the level &#8220;Truth and Reconciliation&#8221; are required to pass the same spot nearly three times. Trend copy and paste this could make gamers saturated and show that the developer less attention to the creativity aspect of the development of previous levels.</p>
<p style="text-align: justify;">For gamers who like to collect collectibles, there are 13 skulls waiting to be discovered at every level campaign. Like the previous Halo games, every skull was found to be open Challenging feature. For example, there is a skull that could make gamers get infinite ammo ataubisa create explosion effect is doubled. In addition to skulls, the fanboys would be happy to search for and find all the terminals hidden, in which when found will be shown a video that tells the background of Halo and the secret rings.</p>
<p style="text-align: justify;">What about multiplayer ? 343 has prepared six maps from Halo: CE and Halo 2 that has been in- remakes in particular using the system multiplayer Halo: Reach. 343 Why not make the multiplayer from the engine CE: Anniversary only? This is because they want to show that modern multiplayer experience. Map-pack is its own expansion pack of Halo: Reach, so gamers can play the DVD after the Reach to download digital versions of the marketplace.</p>
<p style="text-align: justify;">Although using gameplay Reach full of armor Abilities, 343 gives the gameplay option named &#8221; Classic Anniversary &#8220;which is played using the player feel the same of multiplayer Halo: CE. Of course, players can also use the most popular weapon in multiplayer Halo: CE is the magnum is extremely overpowered. In addition, there is one folder for firefight named &#8221; Installation 04 &#8220;which was inspired from level 2 Halo: CE with uniqueness for the first time the presence of AI friends who helped fight the waves of enemies. For players who do not want to pay full price and multiplayer campaign can directly download download map packs anniversary to Reach.</p>
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		<title>Metal Gear Solid HD Collection</title>
		<link>http://www.justgamingaround.com/metal-gear-solid-hd-collection/</link>
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		<pubDate>Tue, 13 Dec 2011 01:59:10 +0000</pubDate>
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				<category><![CDATA[PS3]]></category>
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		<category><![CDATA[Metal Gear Solid HD Collection]]></category>

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		<description><![CDATA[A game that deserve to be called as a masterpiece is still rare. Apart from having to meet the elements of gameplay, graphics, sound, and a riveting story, what is presented to the gamer to be unique. It was all veteran gamers (read: old) agree that all these elements exist in Metal Gear Solid series [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: justify;"><img class="alignleft size-medium wp-image-698" title="METAL GEAR SOLID HD COLLECTION" src="http://www.justgamingaround.com/wp-content/uploads/2011/12/METAL-GEAR-SOLID-HD-COLLECTION-214x300.jpg" alt="" width="214" height="300" />A game that deserve to be called as a masterpiece is still rare. Apart from having to meet the elements of gameplay, graphics, sound, and a riveting story, what is presented to the gamer to be unique. It was all veteran gamers (read: old) agree that all these elements exist in Metal Gear Solid series is acclaimed as one of the best and worthy of the status of &#8220;masterpiece&#8221; in the gaming world. Unique game concept and storyline of Hollywood class, making this franchise has a lot of fans.</p>
<p style="text-align: justify;">It is the trademark that this game requires a high level of patience. Run and shoot blindly like Rambo would be suicidal. undiscoverable Being is the most recommended, in addition to observing the surrounding environment must be observant and gestures enemy. Hiding in a box might be an option if pressed. Note also the effectiveness of the Camo Index. Torn apart by a crocodile while swimming or stomach pain when eating poisonous mushrooms? Treat yourself wound. All of these unique things nicely summarized in Metal Gear Solid HD Collection. Worth underscoring that this review is guaranteed spoiler-free. Well, just in case if there are gamers who have never played this series before.</p>
<p style="text-align: justify;">Sign on the main display so gamers will see the title screen which is divided into three parts. Each section represents a different game. Sequence from left to right show the chronological flow of the storyline of Metal Gear Solid. First is the Snake Eater (PS2) was released in 2004, takes place in 1964. Second, Peace Walker (PSP) released 2010 ago, with a setting in 1974, and the last Sons of Liberty (PS2) was released in 2001 with the setting time of 2007-2009.</p>
<p style="text-align: justify;"><strong>METAL GEAR SOLID: Snake Eater </strong></p>
<p style="text-align: justify;">Let us start from Snake Eater in which we act as Naked Snake. Told at the time of the cold war era began after the second world war ended. The world is divided into two: a block west and east blocks or can be simplified into the United States versus Russia (then USSR). If you have this predictable who&#8217;s good guys and who the bad guys. Metal Gear embryo presented in forms that are no strangers to today&#8217;s combat vehicles. And of course, gamers have to deter this destructive weapons roam outside. Not just stop there, twist the story will be rocked by betrayal that is so important figure for Snake.<span id="more-697"></span></p>
<p style="text-align: justify;">Snake Eater once one prima donna in the era of the triumph of the PS2. Want compared with any game, this game still has stunning graphics quality. Gameplay is presented is also very interesting, for the first time gamers have to do sneaking mission in the middle of the wilderness, so the contrast with two previous games. Apart from having &#8220;one with nature&#8221;, gamers must also consider the physical condition of Snake. This can be done by eating regularly and treat specific injuries. Snake is very challenging because of safety are also coupled with how observant gamers to avoid enemy patrols.</p>
<p style="text-align: justify;">In this edition of HD, Snake Eater took the subsistence version with free camera control. Unfortunately, not all content is presented subsistence. At least, two bonus games of 8-bit era, Metal Gear 1 and Metal Gear MSX 2 versions can still be played. The fundamental difference from the original game can certainly be seen from the aspect of graphics. Detail and texture sharpened character and environment. Trees, rivers, forests and atmosphere are real makes this game seem more alive.</p>
<p style="text-align: justify;"><strong>METAL GEAR SOLID: PEACE WALKER</strong></p>
<p style="text-align: justify;">Ten years after operation Snake Eater is a setting time of MGS: Peace Walker. A man with the codename Big Boss has his own troops: Militaires Sans Frontieres (Soldier Without Borders). Originally a professor of Costa Rica would like to hire the Big Boss to help his country in exchange for a home base for mercenary force her. But the problem was not simple as that. Getting into, the Big Boss knows that there is something bigger behind it.</p>
<p style="text-align: justify;">Peace Walker has a slightly different game mechanics than any other MGS series. Big Boss possessed troops could be deployed in five specific areas. One of them is the R &amp; D team is tasked to develop weapons and items new. Unlike the previous games where players can freely switch weapons, Peace Walker requires the gamer to determine the weapons and items what will be taken at the beginning of the mission. Throughout the mission the gamer should be effective to use it until the mission ends. So, think carefully combat tools that will be taken. Miscalculation could bring disaster for gamers. The fundamental difference, besides the graphics look more up to date is also seen in the control scheme. From the visual aspect is not as good as the two &#8220;sister&#8221;, but clearly there was a significant increase compared to the PSP version. Besides the presentation cutscene that the majority uses motion hand-drawn style visuals similar alias nan painting is typical of a separate fine for Peace Walker.</p>
<p style="text-align: justify;">The most interesting is the control scheme optimized for the console versions. If the previous game should be played with a limited number of buttons the PSP, this time gamers will be facilitated with a richer control, MGS game type with the other console versions. These controls can be changed as desired gamers via the Option menu. By enjoying this game on a wider screen (the screen than the PSP) and controls the deeper, Peace Walker is the best upgrade in this compilation series.</p>
<p style="text-align: justify;"><strong>METAL GEAR SOLID: SONS OF LIBERTY</strong></p>
<p style="text-align: justify;"><span><span>Last Sons of Liberty who became the most controversial series because portion control is minimal Snake replaced by another protagonist, Jack </span></span><em><span><span>aka</span></span></em><span><span> Raiden. </span><span>Action starts at the Tanker Mission Snake, which emerged info about the existence of a new Metal Gear in a tanker. </span><span>The ship was hijacked by mercenaries led by the eternal enemy of Snake. </span><span>The dramatic cutscene showing nicely conflict on the ship and the new Metal Gear successfully stolen.</span></span></p>
<p style="text-align: justify;">Two years later, Snake blamed for the incident and Raiden become a new hero. Raiden was given the task to investigate the Big Shell, an oil mine that was hijacked by a terrorist group Sons of Liberty with a special force unit called Dead Cell, led by &#8230; Snake! What is our hero Snake? Well, find your own answers. What is clear is the way the story is presented is much more complex and fraught with tense dramatic scenes.</p>
<p style="text-align: justify;">Sons of Liberty was a lot of upgrades in its HD version. Visualization settings where indoor dominant does not require a lot of polish in terms of visualization as in the previous game already looks fine. Maybe a little to control the adaptation is unique to the size of today&#8217;s games. One button can have two functions depending on how hard we press. Although this game is based on MGS2: Substance, in fact even some unique content not typical Substance presented.</p>
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